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A tribute to the golden era of Retro gaming that brings together 7 iconic titles for the first time. This is more than a collection; it's a celebration of gaming history and the preservation of pioneering games from the '80's & '90's allowing you to relive the C64, Amiga and Spectrum versions.

A puzzle game.

SuperCar Challenge for the PlayStation 3 is a high-octane racing game featuring both arcade and simulation tarmac thrills. Building on the critically acclaimed Ferrari Challenge racing simulation engine, SuperCar Challenge heralds the addition of the sexiest supercars on the planet while improving on its spiritual prequel in every way. Over 40 cars are available to throw around the most celebrated corners on the racing calendar. Experience the thrills and spills that come with harnessing the full grunt of an Aston Martin DB9, the Ferrari FXX, the McLaren F1 and many more! More than 20 tracks will also be available, with old favourites such as Silverstone and Spa mixed in with the joys of Nürburgring and the fictitious charms of Riviera.

The object of the game is to get rid of all the fruit by spinning the puzzle frame in order to combine matching fruit into formations or 3 or more before the time runs out.

Ferrari Challenge Trofeo Pirelli is a racing game developed by Eutechnyx and published by System 3, based on the Ferrari Challenge, a single-marque motorsport championship. The Nintendo DS version features wireless multiplayer and the Wii version uses the motion sensing functionality for steering. The Nintendo DS, Wii, PS2 and PS3 (only in Europe and the United States) versions are available. The game includes 14 race-able tracks and Ferraris' own Fiorano test track (for training using a solitary F430 Challenge), a vinyl editor and online play. The game primarily features the driving and racing of the Ferrari F430 Challenge, along with a series of Ferrari road and racing cars that can be unlocked.[1]

Pinball Hall of Fame: The Williams Collection faithfully recreates eight of the most memorable tables from the golden age of pinball in photorealistic 3D. Working closely with Williams to ensure authenticity of each of the games, the collection is highlighted by some of the most popular and innovative Williams pinball tables, including Gorgar, the first-ever talking pinball machine, Black Knight, which introduced "Magna-Save" and Bonus Ball, and Space Shuttle, which took the pinball industry by storm in 1984. Every table has been meticulously recreated to bring players the visuals, sound effects and gameplay that made these games legendary successes. Pinball Hall of Fame: The Williams Collection harkens back to the arcades of the 1980s. Players begin Pinball Hall of Fame: The Williams Collection with access to four pinball tables, and the remaining four tables are unlocked as the game progresses. Players can spend as little as two minutes on a quick pinball challenge, or delve deeper into the game, gaining rewards in a token-based system as they unlock each of the pinball tables. Single-player Arcade and Challenge modes provide hours of solo entertainment, and a Multiplayer mode lets players face each other head-on.

Learn and master skills like Chip N Charge and Serve Volley. Use Shots like Power Shot, Power Lob and Drop Shot as well as normal tennis shots, play Exhibition or World Tournament Mode with singles or doubles, against different opponents and locations, and on different surfaces.

Pinball Hall of Fame: The Gottlieb Collection is a pinball video game developed by FarSight Studios and published by Crave Entertainment. The tables in the game are recreations of real tables. The game was later released as Gottlieb Pinball Classics, published by System 3, in Europe and Australia. This expanded version featured additional tables and was released in North America on Wii and PSP under the original name, Pinball Hall of Fame: The Gottlieb Collection.

Three years after the events that took place in the original Gungrave, the Corsione family has unleashed the deadly drug SEED upon the populace. Now it's up to Grave, Spike and Mika to follow the trail of SEED back to its source and eradicate it once and for all. Much like its predecessor, Gungrave: Overdose offers up several action-packed levels that simply don't allow the player to let up on the fire button. This sequel ups the ante with even larger hordes of enemies to blast through along with a slew of destructible environments to wreak havoc in. Along the way, Grave will team up with newcomers Juji and Billy. Juji fights using a unique combination of close-range guns and swordplay, while Billy defeats his enemies with the sheer power of his electric guitar.

Underworld: The Eternal War is based on the movie of the same name. The storyline revolves around the eternal war between the vampires and werewolves, and as the player, you can choose the side you're teaming with. You can either choose the movie's heroine Selene, or can be the "bad guy" Raze, who is a werewolf. It's an all out slugfest as you take on to the battlefields where you must accomplish missions, were they about protecting someone, kill someone, get an item from somewhere, or just kill everyone. The action is the name of the game here and there are lots of it. Using different weapons, you smack the opposition to kingdom come. Many, many times. After that, it's more smacking. And then some.

Seek and Destroy is a vehicular combat game in which the world of "Quewar" is populated, not by people, but by tanks. The story follows the "Q-Stein" invasion of "Proton" and the Proton military's struggle to repel the attack.

Road Trip - You have to face a small road adventure. Get behind the wheel of your car, but first you have to see it in order.

If you are an action game connoisseur then Crisis Beat is the game for you. Set on board a futuristic ocean liner, you have to take on the fanatical members of the most ferocious sea-jacking gang of terrorists in the history of piracy. Choose from four different characters to regain control of the ship. Confront some of the most devastating end of level bosses ever seen in an action game. Unique 'Lock On' mode allows you to delivery awesome moves on your opponents. As the pace of the action increases, you can make use of many objects scattered around the ship to defeat opponents. Balanced computer AI provides addictive solo gameplay. Play solo or two player mode ...this is the action game that everyone has been looking for!

You can’t rise to the top without taking a few others down. If that means engaging in a workplace accidents, dodgy deals, and a shifty trick or two then so be it! You're going to need every trick in the book if you want to go from small-time slumlord to property tycoon!

Putty Squad is a 1994 video game developed by System 3 and published by Maximum Games and Ocean Software. The Amiga version of Putty Squad, although left unpublished until December 2013, was completely developed in 1994 to the point of demo versions being issued to magazines for release on cover disks, and Amiga magazines were also sent full review copies of Putty Squad, for which it received critical success. Putty Squad is a platform game in which the player controls an amorphous blue blob, tasked with rescuing imprisoned putties. The player's putty can stretch in a variety of ways: sidewards to cover ground faster, squash flat to absorb pick-up items, stretch upwards to climb, morph a fist to attack, or inflate to float upwards. Putty can collect stars that increase his attack power: at first increasing the potency of his punch, but later allowing him to blow darts, electrocute enemies or throw bombs. This star power is reduced every time Putty is hit by an enemy.

Playing as a jet pilot of the "Coalition" force, players take control of either an F-15 Eagle, or an A-10 Tankbuster jet. The mission is to neutralise the offensive forces of the Zarak army, who have recently invaded a smaller neighbouring country. The Zarak army has many ground units, including tanks, stinger-missile launchers, SCUD missiles and armored vehicles. To accomplish the ultimate goal of defeating the Zarak army, players venture out on numerous missions (called "sorties") that have varied and specific objectives. Typically, various installations such as radar sites, air bases or ground units are the target. Other missions include disabling an oil-pipeline and destroying SCUD launchers before they fire. Pre-mission screens ask the player to select from the two planes. Then, the player can specify the armament to carry into the sortie. Air-to-ground and air-to-air missiles are available for each of the planes. Here, a strategic choice between countering either air units or ground units has to be made, as each area (of which there are eight) is patrolled by opposing enemy F-15 jets.

Putty is a game developed by System 3 and released in 1992 for the Amiga. In Putty, the player controls a blue blob with eyes. Putty has many moves that he could use to attack enemies or to navigate around the level. These abilities include being able to stretch out upwards, downwards, left and right to access far-off ledges. He also has the ability to inflate. This allows him to provide a cushioned landing for any falling bots. Over-inflation also acts as a "smart bomb", with Putty bursting, killing all of the enemies on the screen, whilst reducing his health in the process. The levels in Putty are laid out vertically, with the screen scrolling up and down. The levels contain regular platforms, as well as "solid" ledges that Putty can not move through, and other special tiles including electric platforms and bounce pads.

Real hatred is timeless. Ninja 3 is here and ready to explode onto your screen with the most glorious display of graphics and animated fight sequences ever seen in this type of game. With a massive introduction sequence, incredibly detailed '3D' background graphics and a more than generous helping of all-out action, Ninja 3 displays a degree of excellence never before experienced by even the most seasoned Ninja fan. Ninja 3- A game of epic proportions. Feel the realism, allow yourself to witness the magical world of Ninjitsu spiritualism, experience the mystical atmosphere of the Tibetan Temples. Remember, always remain in control of your stealth and cunning as you do battle once again with the most treacherous purveyor of evil, Kunitoki.

Rescuing girlfriends is a pretty common challenge in older computer games - why can't any of these ladies look after themselves? On this occasion Pearly has been kidnapped by Fransz Dandruff, so better make sure he's hair today, gone tomorrow. The gameplay is platform based, although the player may move down platforms as well as up to the next one. There are lots of baddies (drawn in a cutesy style) who need shooting and offer rewards. The seven levels are fairly short and linear.

The gameplay could be compared with the Last Ninja series. It has an isometric view and is flick screen. You can pick up useful items like weapons (knives, and guns), which blink when you enter a screen containing such an item, as well as the evidence needed to complete each stage. Any collected evidence is shown on a camera film reel. Once all the evidence is collected on a stage then the game changes to a driving game where you have to get to the next stage. The car is viewed from behind and you must avoid the other vehicles as well as helicopters dropping bombs but your car is armed with a cannon and missiles. Police cars have to be avoided or they will ask to see any evidence you have.

In this platform game, you are a mere mortal who has been called by the Gods to defeat several mythological creatures that have been turned bad by the evil Dameron. Myth: History in the Making is a platform game with a lot of fighting. The levels of this game deal with different mythologies, from ancient Greece to the Vikings, over to Valhalla (where none other than the hammer-wielding Thor awaits you), and more.

Warnings, S.O.S.’s and stories of total planet annihilation had been banded around a terrified solar system for some time but had been conveniently ‘overlooked’ by spineless, so called Leaders. And now it was too late. This was incomprehensible. This was immense! It’s vast appetite was closing in on Earth and the putrid stench of partly digested World’s hung ominously in space, above a society that had refused to believe that it’s very existence would ever again be in question. Who could fight? Who would dare venture inside this mutant horror and battle against it’s bodily defence mechanisms, to obliterate its sustaining organs, to finally put a stop to its crazed, hunger induced stampede across the Universe? Mankind needs you, the Dominator…You need to fight…IT NEEDS TO FEED!

Once beaten, but not destroyed, the evil Shogun Kunitoki used all his mystic powers to transport himself through time and establish a new empire of tyranny in modern day Manhattan. Only you can stop him!

From the humble peasant farmers of Thailand came one of the world's most devastating forms of combat, Thai Boxing - the fastest, meanest and most exciting full contact sport in the world of martial arts. In this unique simulation of Muay Thai (Thai Boxing) you must fight your way from the cliff ledge above your village, through the jungle and into the streets of Bangkok. Only after defeating all the street-wise opponents will you be granted the right to fight in the famous Lumpini stadium, here you will encounter the greatest exponents of the sport, the Bangkok Knights.

Brotherhood. Survival. Revenge. The evil Shogun Kunitoki and his henchmen have slaughtered the entire Brotherhood of White Ninja. You alone survive. The Shogun has taken possession of the Ninja Palace of Lin Fen and the sacred scrolls containing the ancient secrets of the Ninja. Only you- the Last Ninja- can avenge the Brotherhood and recapture the secrets of the Ninja. You must use all your fighting skills. Samurai warriors, masters of the martial arts, and the Shogun's guards lurk at every turn, ready to test their hand-to-hand combat skills against yours. You must be as wise as you are strong. Find your way through a magnificent landscape that unfolds in screen after screen of unparalleled graphics- from the lavish interior of the Ninja Palace to the depths of its foulest dungeons. Scale forbidding mountains; cross lakes and rivers. Master new and dangerous tasks, like Ninja magic. Search for the hidden weapons, food, and charms that you need to win the final battle- and all the battles in between. The way is long and dangerous. Start now. Kunitoki's warriors are already learning the Ninja ways.

Call it a sequel... And you'll land up flat on your back. They called International Karate "the greatest Karate beat' em up yet" (Commodore User). And who are we to argue? But Archer Maclean has come up with a stunner: A third fighter. An amazing animated background. New moves (including double head-kick and a spectacular backflip). Re-mixed music by Rob Hubbard. And Balls!

The evil Twister has a plan to ruin humanity, and only you can stop her. This involves travelling through your inner thoughts to gather the required symbols.

This is the game that put System 3 on the map. First unveiled at the PCW Show in 1985. Epyx licensed the game in the US as World Karate Championship and it became the first UK product to get a US billboard No.1. It even won a CES Showcase award.

Death Star Interceptor is a video game, created in 1984 on the motives of Star Wars.