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Games (5)

Bad Boys: Miami Takedown
Mike Lowrey and Marcus Burnett of the Tactical Narcotics Team are back to fight crime in Bad Boys II. Based on the movie, Bad Boys II follows this unlikely duo as they try to stop illegal drug trade in Miami. Through 15 action-packed stages, you'll play as either Mike or Marcus in first- or third-person viewpoints. Search for clues, wield a variety of weapons, and tear through fully destructible environments to complete a variety of mission objectives.

Freedom Force
From a distant corner of the galaxy, an evil alien race sets in motion a sinister plan to conquer the Earth. They unleash a powerful catalyst — Energy X — that imbues the planet's worst miscreants with super-powers to bring the planet to its knees. Now Earth's only hope lies with a new breed of heroes... The Freedom Force!

Tony Hawk's Pro Skater
Take control of real skaters and perform strings of crazy tricks in the first entry of the long-running Tony Hawk skateboarding series.

Jade Cocoon: Story of the Tamamayu
Enter the world of Jade Cocoon: Story of the Tamamayu. As Levant. a Cocoon Master. you will engage powerful monsters in deadly one on one combat. As the magic and talon clashes of these battles turn to your favor you can call on the mystic cocoon powers and capture your fallen foe. Once captured these mighty creatures will be the key to unlocking the curse that has overcome your village. The game combines elements of role-playing video games and digital pet virtual pet management. It was developed by Genki in collaboration with Katsuya Kondō, character designer for the Studio Ghibli movies "Kiki's Delivery Service" and "I Can Hear the Sea".

Broken Sword: The Smoking Mirror
Broken Sword: The Smoking Mirror is a 2D adventure game played from a third-person perspective. Via a point-and-click interface, the player guides protagonist George Stobbart through the game's world and interacts with the environment by selecting from multiple commands, while Nicole Collard is also a playable character in selected portions of the game. The player controls George's movements and can engage in dialogue with other characters through conversation trees to gain hints of what needs to be done to solve the puzzles or to progress the plot. He also have to collect objects that can be used with either other collectible objects, parts of the scenery or with other people in order to solve puzzles and progress in the game. By right-clicking on an object, the player gets a description and clues. The player character's death is possible if he makes a wrong decision.