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Games (11)

Picross S
For over 20 years, Jupiter has been bringing Picross games to Nintendo handhelds. Picross S is the first for Nintendo Switch.

My Nintendo Picross: The Legend of Zelda Twilight Princess
My Nintendo Picross: The Legend of Zelda Twilight Princess is a downloadable title only available through the My Nintendo rewards program.

Pokémon Picross
The Pokémon and Picross franchises combine on 3DS.

Spectrobes: Beyond the Portals
Spectrobes: Beyond The Portals is the sequel to popular anime-inspired, sci-fi action/role playing game series Spectrobes, for Nintendo DS. Spectrobes: Beyond The Portals continues the story of Rallen and Jeena, interplanetary patrol officers who discover, excavate, awaken and train mysterious fossilized creatures known as spectrobes and then use them to battle enemies. The story revolves around the origins of ominous portals that lead to distant dimensions and a new nemesis who hopes to destroy the spectrobes.

The World Ends with You
In the game, Neku Sakuraba and his allies are forced to participate in a game that will determine their fate. The battle system uses many of the unique features of the Nintendo DS, including combat that takes place on both screens, and attacks performed by certain motions on the touchscreen or by shouting into the microphone. Elements of Japanese youth culture, such as fashion, food, and cell phones, are key aspects of the missions.

Spectrobes
Disney Interactive's first original IP, Spectrobes is a DS game that involves training Spectrobes in order to fight the Krawl.

Picross DS
Fill in squares using simple hints to reveal the hidden picture. Players need both puzzle-solving skills and creativity to earn a picture reward. Each puzzle has a sequence of numbers written in the margins of each column and each row. Those numbers show how many squares within that column or row need to be filled in. Players must deduce where each filled square is based on the numbers in the puzzle. Incorrect guesses earn the player a time penalty. If players solve the puzzle in under one hour, they earn a reward picture, an animated illustration of the thing represented in the puzzle. Puzzles range in size from simple 5x5 squares to much more challenging 15x15 squares—and larger. Players can create and swap puzzles with one another.

Kingdom Hearts: Chain of Memories
Kingdom Hearts: Chain of Memories is the second game in the Kingdom Hearts series. It is a direct sequel to Kingdom Hearts and exclusive to the Game Boy Advance. It was published by Square Enix and developed by Jupiter, and was released in 2004. Chronologically, it is the third game in the timeline after Kingdom Hearts Birth by Sleep and Kingdom Hearts, and takes place during Kingdom Hearts 358/2 Days.

Pokémon Pinball: Ruby & Sapphire
Pokemon Pinball has all the features you'd demand of a pinball game, including bonus tables, lots of bumpers and ways to score massive points. As with your standard videogame pinball game, the left button on the D-pad and the A-button control the flippers with the R/L triggers used to shake the table. The catch here is that everything is themed in Pokemon. Instead of a ball, you make use of a Pokeball. Instead of standard bumpers, you're hitting the Pokeball against other Pokemon, and the ultimate goal is of course to "catch 'em all". The game features 200 Pokemon, two main tables, and link cable support.

Pokémon Pinball
There are two tables in the game, red and blue. Each table has its own details and gameplay elements. Each table has different "locations" that you play, which determine which Pokémon are available for capture. A subset of available locations are displayed slot-machine style in the beginning of a game, and pressing A will select your starting location and launch the first ball into play. After that, each table has its own mechanism for advancing to the next location, including the locations not available at the start of the game. "Catch Mode," when activated, starts a 2 minute window of opportunity where you can attempt to capture a Pokémon. Once you activate "catch mode," you must hit the pop bumpers 6 times. Each hit unlocks 1/6 of an image of the Pokémon currently up for capture. Once the image is complete, the Pokémon appears on the table, where it must be hit 4 times with the ball to capture it. "Evolution Mode," when activated, starts a 2 minute window of opportunity where you select a captured Pokémon (from the current game in progress only) and attempt to evolve it into another form. This is the only way to add the evolved form to your Pokédex. Once you select a Pokémon, you must hit targets on the playfield. There are up to 6 targets, but only 3 of them have items in them you need to evolve a Pokémon. The others create a time-wasting sequence before you can hit targets again. If you hit a target with an item, the item appears on the playfield and must be collected with the ball. Once you've collected 3 items, the hole in the center of the board opens up. Sinking the ball in the hole successfully evolves the Pokémon.

Mario's Picross
Mario's Picross is a puzzle game for the Game Boy and the first game in the Nintendo-published Picross series. In this game, Mario takes on the role of an archaeologist who chisels away the squares in each playfield. The result is a small picture. There are 256 different puzzles to solve, divided into four courses with increasing difficulty level.