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Imagineer

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Games (7)

Might and Magic VIII: Day of the Destroyer

Might and Magic VIII: Day of the Destroyer

New World Computing2000

The Destroyer again walks the land. In the four corners of the world gates to the planes of Fire, Air, Earth, and Water have opened and denizens of those realms are sweeping across the lands. Lead a band of rugged adventures on a most perilous mission to save the world. This is not necessarily an adventure just for Knights, and Clerics, you may need to enlist the aid of the darker races such as, Trolls, Dark Elves, and Minotaurs. Save the kingdoms from ruin or watch as the lands are decimated forever in Might and Magic VIII.

King's Quest VIII: The Mask of Eternity

King's Quest VIII: The Mask of Eternity

Sierra On-Line1998

King's Quest: Mask of Eternity (also known as King's Quest VIII: The Mask of Eternity) is an action-adventure video game written and designed by Roberta Williams and released in 1998 by Sierra Studios, is the eighth, and at present remains the final, official computer game in the famous King's Quest series. It is the first and only game in the series where the main character is neither King Graham nor a member of his family, the first in the series to use a full 3D engine as opposed to the 2D cartoon or pixel style of the earlier games and the first to omit the sequel numbering system on box artwork and title screen, though references to it being the eighth game appear in the file structure and the game was marketed as KQ8 on the official website, interviews, and other places.

Die by the Sword

Die by the Sword

Treyarch1998

A third-person hack 'n' slash action game best known for enabling the player to use a variety of different sword swings to chop off limbs, heads and arms of opponents.

Quarantine

Quarantine

Imagexcel1994

Quarantine is an intense turn-based strategy game about waging war on pandemic disease. Recruit a team of specialized operatives to deploy on worldwide missions. Research the contagion, upgrade your tech, and quarantine the outbreak before it kills us all.

Doom II: Hell on Earth

Doom II: Hell on Earth

id Software1994

Doom II: Hell on Earth is a first-person shooter developed by id Software and released in 1994 as a sequel to the original Doom. The game continues the story, with players battling through Earth after it has been invaded by demonic forces. Gameplay remains similar to its predecessor, featuring fast-paced combat, maze-like levels, and an array of weapons, including the introduction of the powerful Super Shotgun. Doom II also adds new enemy types, such as the Arch-vile and the Mancubus, increasing the game's challenge. Initially released for MS-DOS, Doom II has since been ported to numerous platforms, becoming a cornerstone of the FPS genre.

Populous II: Trials of the Olympian Gods

Populous II: Trials of the Olympian Gods

Bullfrog Productions1991

As the offspring of almighty Zeus, you demand a seat among the gods. But before ascending to the top of Mt. Olympus, you must first defeat some of the most powerful deities in the Greek pantheon. Such a task would be impossible for a puny mortal, but you wield the raw power of the universe in your hands, for you are destined to become a god! Learn to shatter the sky with lightning and shower the earth with fire. Summon heroes to aid your people, and plagues to destroy the enemy. Call forth tornadoes, hurricanes, tidal waves, and columns of flame. The second installment of Bullfrog's Populous series follows the path set by its predecessor and remains one of the greatest god-games ever created. Populous 2: Trials of the Olympian Gods vastly improves the formula by adding new spells, better quality sound and graphics, and a character development system that allows you to customize your divine powers in any way you want. You really can’t go wrong with a game where you can kill gods, obliterate entire continents, and strike down upon the infidels with great vengeance and furious anger. Just as Peter Molyneux, those things simply never get old.

Kick Off 2

Kick Off 2

Anco1990

Viewed top-down, the controls involve trapping the ball under your foot, giving you time to prepare passes. Running with the ball is tricky at first, as it doesn't stick to your foot the way it did in contemporary football games. Complex moves such as overhead kicks, back-heels and long-range through-ball passes can be completed with practice.