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Games (31)

Groove Coaster

Groove Coaster

TAITO CORP.2018

Riding the rhythmic rails of success from smart phone, into the arcades, now GROOVE COASTER arrives on Steam! Are you ready to ride a roller coaster of sound and light through a universe of music?

Cooking Mama: Cook Off

Cooking Mama: Cook Off

Office Create2007

Cooking Mama is the follow-on game after the Nintendo DS Cooking Mama game. This time mama teaches you to cook up some delicious international dishes from 10 different countries. After you've mastered your skills you'll want to see how you fair against some of the other chefs out there. With multiplayer you can cook against a friend to see who really is the grill master. With the unique controls of the Wiimote, you use it to actually move utensils to "cook."

Ultimate Spider-Man

Ultimate Spider-Man

Beenox2005

Based on the comic book of the same name, Ultimate Spider-Man lets you play as either the hero Spider-Man or his arch-nemesis, Venom. Use the unique combat techniques of either Spider-Man or Venom to battle a host of Spider-Man characters. Artistic contributions by the creators of the series make for an authentic Spider-Man experience.

Mushihimesama

Mushihimesama

CAVE Interactive2004

Battle huge "Koju" bugs in CAVE's beautiful fantasy shooter, Mushihimesama. Experience the thrill of bullet hell from the masters of the genre as you evade visually stunning shot patterns with thousands of bullets.

Spider-Man 2

Spider-Man 2

Treyarch2004

In the console version of "Spider-Man 2", Manhattan becomes a gamer's playground as you take the role of Spider-Man in a battle against the nefarious Doc Ock. Based on the plot of the movie Spider-Man 2 and the heroes and villains created by Marvel, the game allows players to encounter unique and dangerous villains as they patrol the streets and rooftops of the biggest city created in any Super Hero game to date. As Spider-Man, players must master new combo moves as they protect the denizens of New York City from the nefarious Doc Ock and other classic Marvel villains by swinging, jumping and wall-crawling through 19 new levels that extend beyond the film. With an unprecedented depth of gameplay, players experience original storylines featuring Vulture, Shocker, Rhino, and Mysterio all while battling through graphically rich 3D environments.

Bust-a-Move 4

Bust-a-Move 4

Taito1998

Puzzle Bobble 4 (also known as Bust-a-Move 4 in North America and Europe) is the third sequel to the video game Puzzle Bobble and is the final appearance of the series on the Arcade, PlayStation and Dreamcast. The game is also the final title to be recognizably similar in presentation to the original. Building upon the success of Puzzle Bobble 3, the game adds a pulley system that requires two sets of bubbles, attached to either side of a rope hanging across two pulleys. The game contains a story mode for single player play. In total, the game features 640 levels. The console version features a level editor to either create and save a level, set a succession of levels, or to create an unlimited amount of extra levels and stages. It also has an alternative "story mode".

Arkanoid: Doh It Again

Arkanoid: Doh It Again

Taito1997

Much like the game Breakout, the player controls the "Vaus", a space vessel that acts as the game's "paddle" which prevents a ball from falling from the playing field, attempting to bounce it against a number of bricks. The ball striking a brick causes the brick to disappear. When all the bricks are gone, the player goes to the next level, where another pattern of bricks appear. There are a number of variations (bricks that have to be hit multiple times, flying enemy ships, etc.) and power-up capsules to enhance the Vaus (expand the Vaus, multiply the number of balls, equip a laser cannon, break directly to the next level, etc.), but the gameplay remains the same.

Darius Gaiden

Darius Gaiden

Taito1994

Darius Gaiden is a two-dimensional shoot'em up. The player controls a space ship named the Silver Hawk and must guide it through scrolling stages, destroying enemies and avoiding obstacles along the way. The ship is armed with forward-firing missiles, aerial bombs and a protective force-field, all of which can be upgraded by various power-ups that are dropped by specially-colored enemies when they are destroyed by the player. New to the Silver Hawk's arsenal in Darius Gaiden is the 'black hole bomb.' When fired, the black hole bomb will create a large vortex in the center of the screen, which sucks in enemies and projectiles on the screen for a short moment, until it explodes into a powerful ball of lightning that inflicts massive damage onto every enemy on the screen. Another feature introduced Darius Gaiden is the ability to capture minibosses, who appear in every stage. Each miniboss has a small, circular ball placed on them that, after receiving enough damage, will detach and float away, causing the miniboss to turn idle. If the player collects the ball, the miniboss will follow and aid the player. After a brief period of time, or the player loses a life, the miniboss will explode. A few months following release, update to the arcade version was later released entitled "Darius Gaiden Extra Edition". This version of arcade game contains rearranged levels, as well as automatically-enabled auto fire, two extra weapon power levels (bigger wave shot and a bigger red wave shot as well) and an all-stage mode which can be accessed by starting the game in 2P side.

Bust-A-Move

Bust-A-Move

Taito1994

Bust-A-Move (also known as Puzzle Bobble) is a real-time puzzle game in which the player controls a device called "pointer" at the bottom of the screen, aiming and releasing randomly colored bubbles upwards. Depending on the aiming, the bubbles may float up directly or bounce off the walls, changing their trajectory. The goal is to aim the bubbles in such a way that they will touch identically colored ones. When such bubbles form a group of three or more, they pop and disappear from the screen. If the ceiling of the area is covered by too many bubbles, it will gradually descend; the game is over when it nearly reaches the player-controlled pointer. Should the player fail to release the bubbles within a specific time limit, they will be released automatically, unaffected by the pointer's aiming.

Ninja Warriors

Ninja Warriors

Natsume Inc.1994

Ninja Warriors plays as a side scrolling beat 'em up, and is a single player adaptation of The Ninja Warriors arcade game. Players can choose from 3 different Ninja Warriors: Ninja, Kunoichi or Kamaitachi. The characters play differently, but share some common controls. Each can attack, jump, grab the enemy, block attacks or unleash a special attack on the entire screen. This special attack charges up gradually and can be reset by being knocked to the ground.

Lufia & the Fortress of Doom

Lufia & the Fortress of Doom

Neverland1993

The Sinsitrals, four masters of Doom, arrived in this land on their floating island 100 years ago. You will begin your quest by travelling through time to join in a temendous battle against them--and you will determine the outcome. When you return to present time, you and Lufia, your companion, must join forces with two others to prevent the Sinistrals from regaining control of your world. It will be a long and difficult task--This land is larger than that of most RPG games. And in the end, the balance of fate will be overturned in a contest of love and betrayal that could destroy you all.

Bubble Bobble Part 2

Bubble Bobble Part 2

Taito1993

A new breed of heroes! Cubby and Rubby, descendants of the famous Bubby, must battle the Skull Brothers and their army of fiends to rescue a friend in danger. Fortunately, our dinosaur heroes can blow bubbles that will destroy their foes. They will rain fire, floods and tornado!

Power Blade 2

Power Blade 2

Taito1992

Time to sharpen the blade! NOVA is suddenly called to take action against a cyborg army. The Delta Foundation has developed a line of fighting robots that pose a threat to national security. NOVA has been picked to eliminate the danger by destroying the Delta Foundation - all five locations. Fortunately, he will be using different suits which give him the ability to walk on ceilings, swim long distances, and fly - not to mention the latest top secret suit. And of course, NOVA will be wielding the ancient Power Blade, a weapon of art and science. He must draw on all his skills and cunning to defeat these near-perfect fighting machines!

Little Samson

Little Samson

Takeru1992

Leaping, smashing, scorching, and exploding its way into your collection! Little Samson—the rarest and most coveted game of the 8-bit era—arrives on modern systems for everyone to enjoy!

Kick Master

Kick Master

KID Corp.1992

In this game the player will have to use 5 keys, 4 of which must be pressed one at a time, as soon as the blue ball is in the place corresponding to the key and then press the enter key, done that the sphere should disappear and then the character will kick the object in front of you.

Shadow of the Ninja

Shadow of the Ninja

Natsume Co., Ltd.1990

Shadow of the Ninja, originally released in Japan as Yami no Shigotonin Kage, and later released in Europe as Blue Shadow, is a 1990 futuristic ninja-themed side-scrolling action game by Natsume for the Nintendo Entertainment System.

Cadash

Cadash

Taito1989

Cadash is an early example of what would become a fairly common trend in Japanese-made arcade games of the early 1990s: the "platform-RPG". Cadash borrows many principles of Zelda II: The Adventure of Link's gameplay, combining side-scrolling platform action with an RPG system of statistics, levels, money and magic. Four characters can play at once in the arcade version, and up to two players may select from four different characters in the console versions: fighter, mage, priestess, and ninja, each with different attacks, statistics and skills. Players then proceed through each level, killing monsters and bosses, collecting keys to unlock doors and collecting gold and experience. Gold is also taken from slain foes and treasure chests. Villages sell items, weapons, armor and (in the console versions) extra lives, with each village encountered providing better equipment. Some villagers and benevolent creatures will also provide information. The arcade version has a limited game time, which can be extended by buying progressively more expensive hourglasses at shops, or by picking up rare bonuses. In shops, and in hidden places, are medicinal herbs which restore 10 HP if brought to zero, and antidotes which cure poison inflicted by specific foes. There are also two elixirs in the game that act like medicinal herbs, except that they restore all HP. There are five stages in the game. Stages one, two and four consist of two worlds, above and below ground. Stage three consists of three worlds. Stage five is set entirely within Castle Cadash. The environments differ significantly, from pleasant meadows to caves, and from forests to underwater environments. Some foes encountered in these levels are derived from common mythology while others are completely made up for the game.

Volfied

Volfied

Taito1989

Once in the game, using the arrow keys you can move the 'Scanner' ship around the 'Shield Line' at the parameter of the playing area. While moving around this edge the ship is protected from the aliens by a shield indicated by a glowing circle around the ship. This shield is not infinite and care should be taken to complete each level as quickly as possible. A counter indicates the level of shield that you have: when it reaches zero then any contact with an alien is deadly whether you are on the 'Shield Line' or not. The idea of the game is to cut areas out of the screen without touching any of the aliens. This is done by pressing the SPACE key which initiates the 'Laser Cutter' and moving off the 'Shield Line' and rejoining it somewhere else. While you are in the process of drawing a line, your shield is inactive and touching an alien is fatal. Similarly, if one of the aliens touches the line then it will send a charge down the line towards you and you must quickly return to the safety of the edge before it reaches you. When you rejoin the 'Shield Line' the area that does not contain the 'Boss' alien will be filled (points are gained by trapping the other aliens) and the 'Shield Line' will be adjusted to surround the area that is left. The level is completed when a certain percentage of the total area has been filled in. This percentage starts at 80% but may increase in the later levels.

Chase H.Q.

Chase H.Q.

Taito1988

At the start of each level the player is informed who they are pursuing, a great distance away: They must apprehend the criminal before their time limit expires. The criminal's car is constantly moving away, so if the player repeatedly crashes or drives too slowly, the criminal will escape. At some points during the game the road splits, and the correct turn must be taken, otherwise it will take longer to catch the criminal. When their vehicle is reached, the time limit is extended; the vehicle must be rammed a number of times until the criminal is forced to stop, then is arrested. The game includes five levels. As both the initial time limit to reach the criminal and the time extension to ram the criminal are just 60 seconds, the game is very short - a player who is able to finish the game on one credit will enjoy at most ten minutes of game-play. Interestingly enough when Nancy at Chase HQ (at the start of every level) calls on the radio the frequency is always 144.X (various)Mhz. This is actually the 2-meter band of amateur or ham radio frequencies. Although superficially similar in technology to Sega's Outrun, Chase HQ features significant technical advancements over that title in the presentation of perspective, hills and track splits.

The Ninja Warriors

The Ninja Warriors

Taito1988

The Ninja Warriors presents side-scrolling hand-to-hand combat. Players take control of Kunoichi or Ninja and fight wave after wave of Banglar forces across five levels.

Truxton

Truxton

Toaplan1988

The ruthless Gidans invite you to an explosive space scramble! Head into the mighty Super Fighter and disintegrate your foes in all directions with various upgradeable weapons. Toaplan's no-frills vertical shooter Truxton speeds onto PC with new features and quality-of-life updates!

The NewZealand Story

The NewZealand Story

Taito1988

Tiki, a sneaker-wearing kiwi who must save his lover Phee Phee and several of his other kiwi chick friends who have been kiwi-napped by a large blue leopard seal. The player has to navigate a scrolling maze-like level, at the end of which they release one of Tiki's kiwi chick friends trapped in a cage.

Rainbow Islands: The Story of Bubble Bobble 2

Rainbow Islands: The Story of Bubble Bobble 2

Taito1987

Rainbow Islands is a 1987 arcade game developed and published by Taito. The arcade version was licensed to Romstar for North American manufacturing and distribution. The game is subtitled "The Story of Bubble Bobble 2" and is the sequel to Taito's hit game Bubble Bobble from the previous year. It is the second of four arcade games in the Bubble Bobble series. The game was ported for numerous home computers and game consoles.

Operation Wolf

Operation Wolf

Taito1987

In the steamy jungles of South America, heavily armed extremists are holding innocent civilians prisoner. Little do these terrorists know that real terror is about to land on their front porch! The sound of rotor blades and staccato bursts of gunfire echo through the valleys. Terrorists be warned! Operation Wolf is going to teach you what terror is all about! Operation Wolf consists of six missions, which are displayed on the Operations Map Screen. A mission is completed when all enemy forces are reduced to zero. The current level is completed when you escape from the airport with the prisoners. Your injury level increases when the enemy hits you. The game automatically ends if the injury indicator on the right side of the screen becomes completely red. You can reduce your injury level by getting power drinks.

Arkanoid: Revenge of Doh

Arkanoid: Revenge of Doh

Taito1987

Arkanoid - Revenge of Doh (a.k.a. Arkanoid 2) is an arcade game released by Taito in 1987 as a sequel to Arkanoid. The mysterious enemy known as DOH has returned to seek vengeance on the Vaus space vessel. The player must once again take control of the Vaus (paddle) and overcome many challenges in order to destroy DOH once and for all. Revenge of Doh sees the player battle through 34 rounds, taken from a grand total of 64. NEW FEATURES: Revenge of Doh differs from its predecessor with the introduction of "Warp Gates". Upon completion of a level or when the Break ("B") pill is caught, two gates appear at the bottom of the play area, on either side. The player can choose to go through either one of the gates - the choice will affect which version of the next level is provided. The fire-button is only used when the Laser Cannons ("L") or Catch ("C") pill is caught. The game also features two new features for bricks. Notched silver bricks, like normal silver bricks, take several hits to destroy. However, after a short period of time after destruction, they regenerate at full strength. Fortunately, clearing a level does not require that any notched bricks be destroyed. Also, some bricks move from side to side as long as their left and/or right sides are not obstructed by other bricks. The US version features an entirely different layout for Level 1 that feature an entire line of notched bricks, with all colored bricks above it moving from side to side. The game features a mini-boss in the form of a giant brain, which will help you practice for DOH. Home versions of Revenge of DOH also featured a level editor, where players could create their own levels or edit and replace existing levels, with the exception of two levels: the mini-boss and DOH.

Rastan

Rastan

Taito1987

Rastan is a fantasy-themed side-scrolling action game originally released for the arcades in 1987. The controls of Rastan consist of an eight-way joystick and two buttons for attacking and jumping. Using the joystick in combination with either button, the player can determine the height of Rastan's jumps and the direction in which he swings his weapon. The game uses a health gauge system along with limited lives, although certain obstacles will instantly kill Rastan regardless of how much health he has left.

The Legend of Kage

The Legend of Kage

Taito1985

The Legend of Kage is a 1985 arcade game by Taito and was released for several contemporary video game home systems in 1986. The player is armed with a kodachi shortsword and an unlimited amount of shuriken. Grabbing a crystal ball causes the player character's Kage's clothes to change to the next level in colour and thereby attain certain powers (bigger shuriken and/or faster speed); if Kage is hit while in green or orange clothes, he does not die but revert to his normal red clothes. Grabbing a scroll causes Kage to stand still and meditate for several seconds while approaching enemies drop to the ground dead (although the scrolls appear in the arcade version, the crystal balls do not). This MSX version was brought without a license to the SG-1000 in Taiwan.

10-Yard Fight

10-Yard Fight

Irem1983

The game is viewed in a top-down perspective and is vertical scrolling. The player does not select plays for either offense or defense. On offense, the player simply receives the ball upon the snap and either attempt to run with the quarterback, toss the ball to a running back, or throw the ball to the one long distance receiver - basically the option offense. On defense, the player chooses one of two players to control, and the computer manipulates the others. The ball can also be punted or a field goal can be attempted. 10-Yard Fight has five levels of difficulty; from easiest to most difficult: high school, college, professional, playoff, and Super Bowl. If the player wins both halves of an "accelerated real time" 30-minute half at an easier level, the player advanced to the next level of difficulty, like a career mode.

Elevator Action

Elevator Action

Taito1983

Elevator Action is a 1983 arcade game by Taito. It debuted during the "Golden Age of Arcade Games". Innovative in gameplay, the game was very popular for many years. In the game, the player assumes the role of a spy who infiltrates a building filled with elevators. He must collect secret documents from the building and traverse the 30 floors of the building using an increasingly complex series of elevators. The player is pursued by enemy agents who appear from behind closed doors. These agents must be dealt with via force or evasion. Successful completion of a level involves collecting all the secret documents and traversing the building from top to bottom. In the lower floors of the building, the elevator systems are so complex that some puzzle-solving skills are needed. The game was available as a standard upright cabinet The controls consist of a 4-way joystick and two buttons, one for "shoot" and the other for jumping and kicking. The maximum number of players is two, alternating turns. The graphics are extremely simple, 2D color graphics and in-game music was composed by musician Yoshio Imamura. The game was followed by a sequel, Elevator Action II (also known as Elevator Action Returns).

Jungle Hunt

Jungle Hunt

Taito1982

Jungle Hunt is side-scrolling arcade game produced and released by Taito in 1982. It was initially released as Jungle King. Jungle Hunt is one of the first video games to use parallax scrolling. The player controls an unnamed jungle explorer sporting a pith helmet and a safari suit. The player attempts to rescue his girl from a tribe of hungry cannibals by swinging from vine to vine, swimming a crocodile-infested river, jumping over or ducking beneath rolling rocks, then releasing the girl before she is lowered into a boiling cauldron. Home versions were released for the Apple II, Atari 2600, Atari 5200, Atari 8-bit family, Commodore 64, ColecoVision, VIC-20, and IBM PC. The PC version was developed by Sierra On-Line and is incompatible with everything except an original IBM PC/XT with a CGA video card. In the Atari-ported versions the hero is named Sir Dudley, and the girl, married to Sir Dudley, is Lady Penelope.

Gun Fight

Gun Fight

Taito1975

Old west theme shoot-out. Using simple graphics, two cowboys one on the left and one on the right move up down, left and right trying to get a clear shot avoiding cactus at the other.