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After being discharged from the army and starting to write novels, Nico embarks on a trip to the world with the roar of a train, encountering all kinds of people and events on the way, and experiencing the new world after the war, and the real purpose of Nico's trip gradually emerges ......

Vanark is, at its core, a shooter. Sure, it's a 3D shooter "on rails" in the grand tradition of Star Fox or the Saturn's Panzer Dragoon series, but the difference here, is that it's the PlayStation's first great example of one. It's a tried-and-true method of laying on the action, and while there were plenty of opportunities for Asmik to screw up the formula, but luckily, they never really dropped the ball, at least not when it came to the shooter parts.

One day Lester was walking through Seaport City's loading docks reading the new issue of his favorite comic, "Super Duper Hero Squad." Feeling a little tired from playing video games late the night before, he looked around for a comfortable place to finish his comic. Just before reaching the beach Lester passed out from sheer exhaustion. Now, his real adventure begins... It is up to you to help Lester get back home.

A twelve episode series of short, low-interaction semi-animated episodic games by Silence. The series tell the story of Bass and Lime, two demonic creatures who assume human form and travel to Earth in order to retrieve stolen jewels from "big-eyed monsters" (BEMs). The anime Jewel BEM Hunter Lime is based on these games. Once upon a month, a door behind the full moon opens. This door is between the human world and magical world. Now it just so happens that on one such night, Lime and Bass are in hot pursuit of a demon who had stolen six power gems from the magical world. The demon escapes to the human world through the open door, and the two follow. Now they must search for the six power gems, all of which have been scattered all over Tokyo. It's up to Lime and Bass to blend into with humans and find the gems.

Gameplay involves being the pilot of an Apache Helicopter, and shooting enemies down in the style of a vertical scrolling shooter. Large red gunships can be shot down to gain power-ups for the helicopter in order to upgrade the guns and have it fire homing missiles. Each level features a midboss and a boss, and both must be destroyed in order to advance to the next level. The style of the levels as the player advances alternates between "Shooting Mode" and "Exploration Mode," where the latter involves levels set in a fantasy-like setting and are the only level types that provide no power-ups to the player and give the player the ability to switch their altitude.