
"Paaman (or quite possibly Parman) is a comic in Japan which is done by the same guy who did Doraemon. Like that wasn’t already obvious just by looking at ‘em. All of the four characters that you have the choice of controlling have the amazing ability to fly in an amazingly awkward fashion. I don’t think there’s any difference in who you want to pick though. What’s awkward about flying is, if you’re flying Up and want to go Left, you don’t just automatically go Left when you hit the control pad… you go diagonally, then you go left. And you don’t sit still if you let go of the control pad, you have to hit A to stop. And then you have to hit A again to fall to the ground and walk around like normal. Which is all very weird. But you can jump REALLY high, so that’s cool. There’s a side view, where you can fly, like what I was just talking about, and there’s a top view, where you walk around inside of buildings and stuff. You can’t fly though, but you can jump, which is pretty useless. What’s cool about this game is the sheer amount of fun crazy bonus rooms you can go into. I’ve found the “fly-around-and-break-crates-for-a-while” fun bonus room, and the “jump-around-on-these-tiles-but-they-break-after-you-jump-off-so-you-can-only-jump-on-each-tile-once” fun bonus room. And sometimes at the end of these rooms you can earn neat stuff, like new weapons or weapon upgrades. Sure beats your crappy punch."
Overview
"Paaman (or quite possibly Parman) is a comic in Japan which is done by the same guy who did Doraemon. Like that wasn’t already obvious just by looking at ‘em. All of the four characters that you have the choice of controlling have the amazing ability to fly in an amazingly awkward fashion. I don’t think there’s any difference in who you want to pick though. What’s awkward about flying is, if you’re flying Up and want to go Left, you don’t just automatically go Left when you hit the control pad… you go diagonally, then you go left. And you don’t sit still if you let go of the control pad, you have to hit A to stop. And then you have to hit A again to fall to the ground and walk around like normal. Which is all very weird. But you can jump REALLY high, so that’s cool. There’s a side view, where you can fly, like what I was just talking about, and there’s a top view, where you walk around inside of buildings and stuff. You can’t fly though, but you can jump, which is pretty useless. What’s cool about this game is the sheer amount of fun crazy bonus rooms you can go into. I’ve found the “fly-around-and-break-crates-for-a-while” fun bonus room, and the “jump-around-on-these-tiles-but-they-break-after-you-jump-off-so-you-can-only-jump-on-each-tile-once” fun bonus room. And sometimes at the end of these rooms you can earn neat stuff, like new weapons or weapon upgrades. Sure beats your crappy punch."
Explore

Honkaku Shogi Shinan Wakamatsu Shogi-juku
1998

Ninku 2: Tenkuuryuu he no Michi
1995

Pepenga Pengo
1995

Kiteretsu Daihyakka Bouken Ooedo Jyuraki
1994

Undercover Cops Gaiden: Hakaishin Garumaa
1993

Noobow
1992

Hyokkori Hyoutan-jima: Daitouryou wo Mezase!
1992

Hyokkori Hyoutan-jima: Hyoutan-jima no Daikoukai
1992

Phantasy Star Adventure
1992

Mega Man II
1991

Taiyou no Yuusha Fighbird GB
1991

Kaiketsu Yanchamaru 2: Karakuri Land
1991

Kinetic Connection
1991

Factory Panic
1991

Brian the Lion
1994

Jurassic Park: Rampage Edition
1994
Community
... no reviews at all!
So what you may do right now is:
Community
... no lists at all!
So what you may do right now is:
Availability
| Platform | Release Date | Region | Tags |
|---|---|---|---|
| Nintendo Entertainment System | -- | -- |
Community
... no lists at all!
So what you may do right now is:
Gallery
... no screenshots at all!
So what you may do right now is:
No reviews yet.