
007 James Bond: The Stealth Affair, also known as Operation Stealth in Europe, is an adventure game from Delphine Software International, released in 1990. The game is mainly the work of Paul Cuisset (programming) and Jean Baudlot (sound). The game was released with the Bond license in the United States, although this led to some inconsistencies as the MI6 agent appeared to be taking his orders from the CIA. The Stealth Affair mainly features a point-and-click style of gameplay reminiscent of many of the LucasArts adventures of the time, as well as a number of more action-oriented elements including an overhead viewed maze section and a scene in which Glames/Bond attempts to escape from an underwater cavern before he runs out of oxygen. The cracked Amiga version of the game featured a primitive synthesized voice that would perform all the dialogue in the game if 1MB or more RAM was installed. Unfortunately the crack featured a bug which meant that if the player attempted to click the mouse button in order to skip through the speech faster the game would freeze and have to be rebooted. For this reason many seasoned players would actually remove the memory expansion before playing the game for any extended period of time.
Overview
007 James Bond: The Stealth Affair, also known as Operation Stealth in Europe, is an adventure game from Delphine Software International, released in 1990. The game is mainly the work of Paul Cuisset (programming) and Jean Baudlot (sound). The game was released with the Bond license in the United States, although this led to some inconsistencies as the MI6 agent appeared to be taking his orders from the CIA. The Stealth Affair mainly features a point-and-click style of gameplay reminiscent of many of the LucasArts adventures of the time, as well as a number of more action-oriented elements including an overhead viewed maze section and a scene in which Glames/Bond attempts to escape from an underwater cavern before he runs out of oxygen. The cracked Amiga version of the game featured a primitive synthesized voice that would perform all the dialogue in the game if 1MB or more RAM was installed. Unfortunately the crack featured a bug which meant that if the player attempted to click the mouse button in order to skip through the speech faster the game would freeze and have to be rebooted. For this reason many seasoned players would actually remove the memory expansion before playing the game for any extended period of time.
Explore

Moto Racer Advance
2002

Moto Racer 3
2001

Darkstone
1999

Moto Racer 2
1998

Moto Racer
1997

Fade to Black
1995

Heart of the Alien: Out of this World Parts I and II
1994

Flashback: The Quest for Identity
1992

Cruise for a Corpse
1991

Out of This World
1991

Bio Challenge
1988

Dark Seed
1992

Gobliins 2: The Prince Buffoon
1992

Lure of the Temptress
1992

Beyond the Wall of Stars
1992

L-Zone
1992
Community
... no reviews at all!
So what you may do right now is:
Community
... no lists at all!
So what you may do right now is:
Availability
| Platform | Release Date | Region | Tags |
|---|---|---|---|
| Atari ST | -- | -- | |
| PC | -- | -- | |
| Commodore Amiga | -- | -- |
Community
... no lists at all!
So what you may do right now is:
Gallery
... no screenshots at all!
So what you may do right now is:
No reviews yet.