

Strike a glowing crystal monolith until it shatters. Every click cracks it further, shards break off and become currency, and upgrades carry you through twelve crystals, from Amethyst to Diamond. A focused, finite clicker about one beautiful object and the joy of breaking it.
Overview
Strike a glowing crystal monolith until it shatters. Every click cracks it further, shards break off and become currency, and upgrades carry you through twelve crystals, from Amethyst to Diamond. A focused, finite clicker about one beautiful object and the joy of breaking it.
Description
A faceted crystal monolith turns slowly in the dark. Strike it, and a crack runs out from where you hit. Strike again and the cracks branch, join and glow from inside the stone. Shards break away. Light leaks through the fractures. When the crystal's integrity runs out, it shatters in a burst of glowing fragments, and the payout is yours to spend on upgrades while the next monolith rises.
Amethyst, Verdite, Carnelian, Azurite, Opaline, Adamant, Peridot, Rhodolite, Paraiba, Heliodor, Alexandrite and Diamond, each with its own colors, shape and light. The first time a new crystal appears, it gathers out of the dark before it rises. Alexandrite turns from green to raspberry as it turns; Diamond is the last and the coldest.
Reaching Diamond takes about 10 hours. Your progress is saved automatically, a Statistics screen keeps your records, and New Game is there when you want to start the ladder again.
Low, Medium and High quality (picked for your machine on first launch), Reduce Flashing, screen shake on/off, a frame cap, pause and mute when the window loses focus, windowed or fullscreen.
No microtransactions, no ads, no account, no internet connection needed.
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