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The Getaway: High Speed II is an Action game, developed by Unexpected Development and published by Williams, which was released in 1995.

The first known arcade emulation available publicly was the Williams Digital Arcade series from Digital Eclipse Software, released for the Macintosh in 1994. This series featured the Williams Electronics' arcade classics Joust, Defender and Robotron: 2084. In 1995, it was repackaged and expanded upon as Williams Arcade Classics for the PC. For these games, Digital Eclipse developed an interpreter that emulated the games' arcade machines' chipset, including the Motorola 6809 central processing unit. This approach was meant to have the emulations act true to the original versions of these games, and not carry any imperfections direct ports could have introduced.

Moving from one room to the next within the studio/arena, players have to shoot down hordes of enemies as they advance from all sides, while at the same time collecting weapons, power-up items, and assorted bonus prizes until a final show down with the show's host where you are finally granted your prizes, your life and freedom. One of the enemies is fat and is named Mr. Shrapnel who roams aside of the walls of some rooms and after a short period of time he explodes.

The player competes in a marathon continuous scrolling horizontal shoot-em-up game across land, sea, air and outer space. You can hold down the fire button for a burst of Charged fire, which is especially essential to defeat the bosses. The player can hold down the Jump button to transform back and forth between a Mobile Robot or an Aero Fighter. Some sections have confrontations on both ground and air; others insist on aerial battling. Your time in the Aero Fighter is limited by its fuel requirement.