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Games (31)

Super Mario 3D World

Super Mario 3D World

Nintendo Entertainment Analysis & Development2013

Super Mario 3D World is a 3D platformer action game for the Wii U, and a follow-up of the Nintendo 3DS installment Super Mario 3D Land. The game builds upon the previous installment, following a similar 3D level-design convention inspired from the 2D platformer titles where players must navigate through a linear-designed level within a time limit to reach a level's Goal Pole. One key aspect introduced in this title is the simultaneous multiplayer: while not the first game in the series to do so, it is the first 3D title in the Mario series to incorporate up to four players cooperating with each other to reach the goal. Players can select their character from a pool of playable characters prior to starting the game, and each of these characters have their own unique playstyle that gives them advantages and disadvantages over other characters. The game makes use of several Wii U exclusive features, such as tapping blocks with the touch screen on the GamePad and blowing into the mic to reveal hidden items and blow away enemies. Various new power-ups are introduced in this title, with the trademark suit being the Cat power-up, which enables characters to perform a melee attack, climb up walls, and leap while midair, as well as the game generally having a cat-based theme.

New Super Mario Bros. U

New Super Mario Bros. U

Nintendo Entertainment Analysis & Development2012

New Super Mario Bros. U is a side-scrolling 2.5D platform game, and the fourth and latest installment in the New Super Mario Bros. series. As the sequel to New Super Mario Bros. Wii, the game is a follow-up game of New Super Mario Bros. 2. It uses new, more detailed background styles and models and introduces the Flying Squirrel power-up, acquired by Mario and his friends from an item called the Super Acorn, as well as utilizing the Wii U GamePad in Boost Mode. In addition to the core campaign, there are also challenge modes.

Super Mario 3D Land

Super Mario 3D Land

Nintendo Entertainment Analysis & Development2011

Super Mario 3D Land is the second 3D Super Mario platformer for a handheld device, and the successor to Super Mario Galaxy 2. The game is closely based on side-scrolling Mario games, as it combine elements from both traditional 2D Mario games and modern free-roaming 3D Mario games. It also introduces elements into the series, including power-ups and gameplay mechanics.

Super Mario Galaxy 2

Super Mario Galaxy 2

Nintendo Entertainment Analysis & Development2010

Super Mario Galaxy 2 is the sequel to Super Mario Galaxy and the fourth 3D platformer entry in the Mario franchise. The sequel retains many elements from its predecessor, such as the adventure being in outer space, the element of gravity, and recurring objects such as Launch Stars and Sling Stars. Returning items include the Bee Mushroom and the Fire Flower. However, the game introduces new elements as well, such as the utilization of Yoshi, new power-ups like the Cloud Flower, and the use of a guide within the game for beginner players.

New Super Mario Bros. Wii

New Super Mario Bros. Wii

Nintendo Entertainment Analysis & Development2009

New Super Mario Bros. Wii is a side-scrolling 2.5D Mario platformer for the Wii and the tenth game in the Super Mario series. In addition to the single-player experience, New Super Mario Bros. Wii also features a multiplayer mode for up to four players. This is the first Super Mario game to feature co-op and vs. modes at the same time since Mario Bros. It features more items, new levels, and more enemies than the DS predecessor. The game introduces two new power-ups, the Propeller Mushroom and the Penguin Suit, which turn characters into their propeller and penguin forms, respectively.

Mario Kart Wii

Mario Kart Wii

Nintendo Entertainment Analysis & Development2008

Mario Kart Wii is a multiplayer-oriented racing game for the Wii, and the sixth main installment in the Mario Kart series. Mario Kart Wii retains the traditional item-based weaponry familiar with the franchise, where players can select a Mario franchise driver and themed vehicles. As with most racing games, the overarching goal is to place first among other competitors, through the usage of such items and taking the fastest routes to secure the leads. Several new key elements introduced to Mario Kart Wii include increasing the number of racers to 12 racers from 8 racers from previous entries in the series, as well as introducing a new type of vehicle to the franchise: bikes. The game takes advantage of features unique to the Wii, most notably its motion control capabilities. A Wii Wheel is included in most Mario Kart Wii packages, though the game is still compatible with other controllers. Game modes are also present such as the traditional Grand Prix, Versus, Battle, and Time Trial modes.

Super Mario Galaxy

Super Mario Galaxy

Nintendo Entertainment Analysis & Development2007

A 3D platformer and first Wii entry in the Super Mario franchise, Super Mario Galaxy sees Mario jump across planets and galaxies with varying items, enemies, geographies and gravity mechanics in order to reach his enemy Bowser, who has attacked the Mushroom Kingdom and hijacked Princess Peach's castle with her inside.

New Super Mario Bros.

New Super Mario Bros.

Nintendo Entertainment Analysis & Development2006

New Super Mario Bros. is a side-scrolling 2.5D action-adventure platformer game for the Nintendo DS, starring Mario and Luigi. The game features a solo story mode with Mario or Luigi, a two-player wireless game Mario Vs. Luigi, as well as a minigame mode for up to four players. The gameplay of New Super Mario Bros. is very much like that of the classic 2D platformers, mostly Super Mario Bros. and Super Mario Bros. 3, and substantially builds upon them to create gameplay both classic and contemporary. As the game is on DS, the touch screen allows players to store an additional power-up and view the distance still to go in a level.

Animal Crossing: Wild World

Animal Crossing: Wild World

Nintendo Entertainment Analysis & Development2005

Players move into a living, breathing world inside the Nintendo DS...and then invite their friends to visit from anywhere on earth. In Animal Crossing: Wild World, the sequel to the popular Nintendo GameCube game, players and up to three friends can hang out in the same village and interact in real time -- either through wireless LAN or over Nintendo Wi-Fi Connection. Players can visit a friend's village from thousands of miles away. The touch screen makes item management and world navigation a breeze. Typing letters and designing patterns are now just stylus strokes away. Days and seasons pass in real time, so whether players want to decorate their homes, catch bugs or fish, collect brand-new items like hats and sunglasses or just chat with the wild and wacky characters in their villages, there's always something to do.

Nintendogs: Dachshund & Friends

Nintendogs: Dachshund & Friends

Nintendo Entertainment Analysis & Development2005

Nintendogs is a realtime pet simulation video game developed and published by Nintendo for the Nintendo DS handheld video game console. It was first released in Japan, and was later released in North America, Australia, Europe, and other regions. It was originally released in three different versions: Dachshund & Friends, Lab & Friends (Shiba & Friends in Japan), and Chihuahua & Friends. It has been re-released twice since then, first as a bundled release with a special edition Nintendo DS with a new version called Nintendogs: Best Friends, and then later as Nintendogs: Dalmatian & Friends. Nintendogs uses the DS's touchscreen and built-in microphone. The touch screen allows the player to pet a dog, as well as to use various items that can be found or purchased. These range from balls and frisbees, to toys, to grooming supplies to keep the dogs happy. The microphone is used to call to the player's dog by speaking the name given to the dog in the beginning of the game as well as to teach the dog tricks such as "sit" or "roll over". Players can bring their dogs on walks and to the park if they so choose. They may interact with other players in multi-player by using the DS's wireless linkup. It also uses the DS's internal clock and calendar to allow the dog to grow hungrier or dirtier based on the elapsed time. Nintendogs received critical acclaim. It has an aggregate score of 85% at Game Rankings,[3] and has won many awards, including the 2006 Innovation Award from PC World and Best Handheld Game from the Associated Press. As of March 31, 2015, all versions of Nintendogs combined have sold 23.96 million copies worldwide, making it second on the Nintendo DS best-sellers list, behind only New Super Mario Bros.[4] Because of Nintendogs' success, Nintendo has made several related products, including Nintendogs toys[5] and a series of Nintendogs trading cards.[6] At E3 2010, it was announced a sequel, titled Nintendogs + Cats, would be released for the Nintendo 3DS.

Pikmin 2

Pikmin 2

Nintendo Entertainment Analysis & Development2004

In Pikmin 2, Captain Olimar returns to the planet he was originally stranded on, to collect trinkets for his failing company to sell back at home. The game features a 2-character mechanic, which allows players to switch between two spacemen while collecting items. Two-player co-op challenge missions and a competitive mode are also available.

Mario Kart: Double Dash!!

Mario Kart: Double Dash!!

Nintendo Entertainment Analysis & Development2003

The Mushroom Kingdom just got a whole lot more hectic as Mario and friends double up for furious kart racing. This time around, each kart holds two racers that can switch places at any time, so choose from a huge cast of favorites and pair them up any way you see fit. The character in front handles the driving duties, while the character in the rear doles out damage with six normal items and eight special items that only specific characters can use. Get ready for some intense multiplayer mayhem with your favorite characters, including Mario, Luigi, Donkey Kong, Peach, Bowser, and Koopa.

Super Mario Sunshine

Super Mario Sunshine

Nintendo Entertainment Analysis & Development2002

Super Mario Sunshine is a Mario action-adventure 3D platformer. It follows Super Mario 64, and is the second 3D Mario platformer. Gameplay features a combination of action and puzzle solving, with numerous stages and multiple episodes to each stage, and plenty of hidden secrets and surprises. This game introduced many recurring characters and bosses in the Mario series, including Toadsworth, Bowser Jr., Petey Piranha, Gooper Blooper, Piantas, Nokis, Shadow Mario, and F.L.U.D.D. Super Mario Sunshine pays homage to Mario's Italian heritage and upbringing, with many of the locations in the game having Italian names and sometimes referencing Italian culture.

Pikmin

Pikmin

Nintendo Entertainment Analysis & Development2001

Pikmin is a whole new breed of gameplay from Nintendo. The quirky, life-under-the-microscope title delivers a unique experience like few before it with a blend of real-time strategy, adventure, and puzzle elements. Taking advantage of the GameCube's graphics power, Pikmin sports lush texture work that brings to life a microscopic fantasy world. Players control Captain Olimar, a lovable little astronaut, who crash landed on a planet inhabited by even more lovable little plant creatures known as Pikmin. Olimar can command these creatures RTS-style, assign them tasks, make them attack foes, and gather resources. The ultimate task is to rebuild Olimar's space ship before a 30-day time window elapses.

Luigi's Mansion

Luigi's Mansion

Nintendo Entertainment Analysis & Development2001

Luigi steps out from the shadow of his brother Mario and into the gloomy shadows of a very haunted house in this, his first-ever starring role. When Luigi learns that he's the proud new owner of a creepy old mansion, he's thrilled. Of course, his feelings immediately shift when his brother, the storied Mario, disappears from the house. Now, you'll have to help Luigi track his brother down, making your way through expansive 3D levels. Each stage is packed with ghosts and ghouls to put you on edge; and you'll be armed with a flashlight and a vacuum cleaner to help you capture your foes. Armed with a flashlight and a customized vacuum cleaner, Luigi must rid the mansion of Boos and ghouls -- and find his missing brother to boot!

The Legend of Zelda: Ocarina of Time

The Legend of Zelda: Ocarina of Time

Nintendo Entertainment Analysis & Development1998

The Legend of Zelda: Ocarina of Time is the fifth main installment of The Legend of Zelda series and the first to be released for the Nintendo 64. It was one of the most highly anticipated games of its age, and is listed among the greatest video games ever created by numerous websites and magazines. The gameplay of Ocarina of Time was revolutionary for its time, it has arguably made more of an impact on later games in the series than any of its predecessors even though they had the same cores of exploration, dungeons, puzzles and item usage. Among the gameplay mechanics, one of the most noteworthy is the time-traveling system. The game begins with the player controlling the child Link, but later on an adult Link becomes a playable character as well and each of them has certain unique abilities. Ocarina of Time also introduces the use of music to solve puzzles: as new songs are learned, they can be used to solve puzzles, gain access to new areas and warp to different locations. Dungeon exploration is somewhat more puzzle-oriented than in earlier games but they are not too complex.

F-Zero X

F-Zero X

Nintendo Entertainment Analysis & Development1998

It's you against 29 other machines competing for the title of F-Zero X Champion. You're racing at speeds of over 1,000 km/h high above the atmosphere. Your competition comes from every corner of the galaxy and won't shed a tear at the thought of smashing you off the track. With four-player simultaneous gameplay and the Rumble Pak accessory, you have the fastest racing game on the N64 system!

1080° Snowboarding

1080° Snowboarding

Nintendo Entertainment Analysis & Development1998

1080° Snowboarding is an intense snowboarding game in which the player gets to choose between many different boards, tricks, courses and much more.

Yoshi's Story

Yoshi's Story

Nintendo Entertainment Analysis & Development1997

Baby Bowser has taken the Super Happy Tree and cast a spell on Yoshi's world, turning it into the pages of a picture book. The only Yoshis not affected by the spell were six hatchlings that were still protected by their shells. It's up to them to reclaim the Super Happy Tree and restore happiness to the world. That is the only thing that can break Baby Bowser's Spell!

Star Fox 64

Star Fox 64

Nintendo Entertainment Analysis & Development1997

The update to the 16-bit Super NES title continues the original's on-rails 3D shooting action on the Nintendo 64. Starring Fox McCloud, Peppy Hare, Falco Lombardi, and Slippy Toad, this new 64-bit version contains 15 plus levels, easy, medium, and difficult paths, forward-scrolling levels as well as full 3D realms, and a three-part multiplayer mode using a four-player split screen. In addition to plenty of Arwing action, the game introduces a new hover tank and even features a submarine level. The 8-megabyte cartridge also boasts voice samples from 23 different characters instead of the original's animal noises. Star Fox 64 was the first game to feature Rumble Pak support. A Rumble Pak bundle and standalone version of the game were sold. Released in Europe under the name Lylat Wars.

Mario Kart 64

Mario Kart 64

Nintendo Entertainment Analysis & Development1996

Mario Kart 64 is the second main installment of the Mario Kart series. It is the first game in the series to use three-dimensional graphics, however, the characters and items in this game are still two-dimensional, pre-rendered sprites. The game offers two camera angles and three engine sizes: 50cc, 100cc and 150cc. Each kart has distinctive handling, acceleration and top speed capabilities. Shells that you fire at rival racers, Bananas that make them skid out and Lightning Bolts that make them small and very slow are just a few of the game's unique power-ups.

Wave Race 64

Wave Race 64

Nintendo Entertainment Analysis & Development1996

Wave Race 64 is sure to provide some of the most exciting racing you've ever experienced. Feel the pounding and crashing of the waves as you accelerate into straight-aways, whip around the marker buoys and go airborne on the jump ramps. Don't race alone - challenge a friend! Take control in three different modes of play - Championship, Time Trials and Stunt Mode. Nine challenging courses set in exotic locales - race conditions change and the wave action responds to the way both you and your opponents race!

Super Mario 64

Super Mario 64

Nintendo Entertainment Analysis & Development1996

Mario is super in a whole new way! Combining the finest 3-D graphics ever developed for a video game and an explosive soundtrack, Super Mario 64 becomes a new standard for video games. It's packed with bruising battles, daunting obstacle courses, and underwater adventures. Retrieve the Power Stars from their hidden locations and confront your arch-nemesis— Bowser, King of the Koopas! • Run freely in a grassy meadow, tip-toe through a gloomy dungeon, climb to the top of a mountain, or take a swim in the moat! • Leap headfirst into a watery painting and soon you'll be searching for the surface in an underwater realm! • On-the-fly, 3-D rendered gameplay delivers the action of ruthless enemy attacks from every angle! • Find the Caps that give Mario super powers and ponder the mysteries of the pyramid; you can even race Koopas for fabulous prizes! • With the Nintendo 64 Controller and its analog Control Stick, Mario can crawl, kick down obstacles, swim, do reverse flips, and even stick the landing on his backwards somersault! • Saved game information is stored for up to four players in memory.

Super Mario World 2: Yoshi's Island

Super Mario World 2: Yoshi's Island

Nintendo Entertainment Analysis & Development1995

Super Mario World 2: Yoshi's Island is a platform video game acting as a prequel to 1990's Super Mario World. The game casts players as Yoshi as he escorts Baby Mario through 48 levels in order to reunite him with his brother Luigi, who had been kidnapped by Baby Bowser's minions. As a Super Mario series platformer, Yoshi runs and jumps to reach the end of the level while solving puzzles and collecting items. In a style new to the series, the game has a hand-drawn aesthetic and is the first to have Yoshi as its main character. The game introduces his signature abilities to flutter jump, produce eggs from swallowed enemies, and transform into vehicles.

The Legend of Zelda: Link's Awakening

The Legend of Zelda: Link's Awakening

Nintendo Entertainment Analysis & Development1993

The Legend of Zelda: Link's Awakening is the first title in the series to be released on a handheld system and the only Zelda title on the original Game Boy. The gameplay is mostly similar to its predecessor with a top-down perspective, however there are short sections in dungeons where the game switches to a side-scrolling view with platforming elements. For this new adventure, Link must go onto each of the 7 temples to retrieve a musical instrument that will help awaken the Wind Fish. Along the way, he must search the land and uncover hidden treasures and items that will allow him to progress on his journey. Since its release, Link's Awakening has been popular among fans and critics.

Star Fox

Star Fox

Nintendo Entertainment Analysis & Development1993

Star Fox, released as Starwing in Europe, is a 1993 rail shooter video game developed and published by Nintendo, with assistance from Argonaut Software, for the Super Nintendo Entertainment System. The first game in the Star Fox series, Star Fox follows Fox McCloud and the rest of the Star Fox team defending their homeworld of Corneria against the attacking forces of Andross.

Super Mario Kart

Super Mario Kart

Nintendo Entertainment Analysis & Development1992

Super Mario Kart is a racing game for the Super Nintendo Entertainment System and the first game of the Mario Kart series, as well as the game that sets precedents to the fictional kart racing genre. Part of this game is heavily based on Super Mario World in terms of graphics and overall theme. Using Mode 7 scaling, the first true kart game on the SNES has you collecting coins to boost your speed while using shells and bananas to stop others on the track.

The Legend of Zelda: A Link to the Past

The Legend of Zelda: A Link to the Past

Nintendo Entertainment Analysis & Development1991

Venture back to Hyrule and an age of magic and heroes. The predecessors of Link and Zelda face monsters on the march when a menacing magician takes over the kingdom. Only you can prevent his evil plot from shattering the land of Hyrule. In your quest, you'll venture into twisting mazes, dungeons, palaces and shadowy forests. Test your mettle with mighty swords and magical weapons. Or heft a boulder and hurl it at your enemies. If the going gets tough, dive into a river - you can swim to escape! Learn powerful spells, locate magical artifacts and solve the mysteries of the evil magician and the hidden realm of Hyrule.

Pilotwings

Pilotwings

Nintendo Entertainment Analysis & Development1990

Are you ready to earn your wings at the most exclusive flight school in the world? Then report immediately to the secret Pilotwings Flight Club, where your training begins! You'll see the ground twist beneath you as you jump from your plane and attempt a precision skydive (don't forget to pull your rip cord!). You'll relive the early days of flying as you bring your biplane in for a pin-point landing. After you master the basics, you'll be called on to test an experimental rocket pack, soar in a hang glider, and pilot an advanced attack helicopter in a hazardous rescure mission. The realism is incredible as the Super NES takes you airborne with multi-dimensional graphics, endless skylines and the freedom to fly wherever you like. Do you have what it takes to earn your wings? Then get going! You're late for your first class!

F-Zero

F-Zero

Nintendo Entertainment Analysis & Development1990

F-Zero is set in the year 2560, when humanity's multiple encounters with alien life forms had resulted in the expansion of Earth's social framework. This led to commercial, technological and cultural interchanges between planets. The multi-billionaires who earned their wealth through intergalactic trade were mainly satisfied with their lifestyles, although most coveted more entertainment in their lives. This resulted in a new entertainment based on the Formula One races to be founded with vehicles that could hover one foot above the track. These Grand Prix races were soon named "F-Zero" after a rise in popularity of the races. The game introduced the first set of F-Zero racers: Captain Falcon, Dr. Stewart, Pico, and Samurai Goroh.

Super Mario World

Super Mario World

Nintendo Entertainment Analysis & Development1990

A 2D platformer and first entry on the SNES in the Super Mario franchise, Super Mario World follows Mario as he attempts to defeat Bowser's underlings and rescue Princess Peach from his clutches. The game features a save system, a less linear world map, an expanded movement arsenal and numerous new items for Mario, alongside new approaches to level design and art direction.