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Pocket Racing: the definitive racing game for the Gameboy Color. Super smooth real time 3D racing on 32 courses stretching across 4 areas will have you entertained for hours! 32 cars to customise as you progress. You can even change the colour of your car! 3 modes of gameplay: GT, Time Attach and 2 player link up. Maximum gameplay value as each car reacts differently. Fine tuning your car alters the handling capabilities even more.

A compilation, containing the first two Fallout games as well as a promotional disc for Fallout Tactics. This bundle was exclusively released in Germany.

A pinball game based on the original Star Trek series. There are three tables in the game, the third of which actually requires two players to play. Although available for sale, it was also bundled free with Starfleet Academy.

Descent to Undermountain is a first person RPG for the PC. It is based on the AD&D ruleset (2ed) using the Descent engine.

Real-time strategy game based on the movie Waterworld.

Virtual Pool 2 is the second game in the franchise.

Well, we crash-landed that UFO in the desert and Bubba says he wants to go home. Heck, I don't blame him 'cause there ain't no place like Hickston. But according to my map, we're gonna have to blast our way through jack o' lope farms and a riverboat as well as a brothel 'fore we get home again.

Conquest of the new world is a turn-based strategy game that lets you control one of 6 different nations in their attempt to colonize the new continent. The gameworld is represented in an isometric point of view. Combat is a mini-game taking place on a battlefield where victory can be achieved by killing enemy troops or capturing the enemy's flag. This deluxe edition added new elements of diplomacy, including trade options, as well as specific bonuses based on which nation is played.

Mario Teaches Typing 2 is the sequel to Mario Teaches Typing. It includes several new features, including a certificate of achievement, a keyboard that is color-coded for easy reference, an on-screen keyboard, specially customizable lesson plans, and new levels. Additionally, Mario's face also makes small talk with the player throughout the levels. Many of Mario's face's antics in this game are cultural references. This is also the last educational Mario game to be released.

Whether you're a beginning bridge player or an expert, Bridge Deluxe 2 with Omar Sharif is the game you have been waiting for. Internationally renowned actor and master bridge player Omar Sharif brings this highly advanced and exciting game to life. Developed with advanced artificial intelligence, Bridge Deluxe 2 with Omar Sharif includes all the intricacies of rubber bridge and is displayed in stunningly beautiful SVGA graphics. An in-depth tutorial with full-motion video and digitized speech of Omar Sharif will teach the beginning player the various strategies of bridge and will challenge the advanced player to championship level.

In Casino FunPak, you walk around in a casino, partaking in a multitude of games and competing in tournaments to earn as much money as you can. You can play Roulette, Video Poker, Slot Machines, Blackjack and Craps. The tournament mode contains a large tour of the five games.

Virtual Pool is the definitive pool simulation game that actually teaches novice players how to play and even promises to improve the game of the pool shark. Developed by a team of physicists and professional pool players, Virtual Pool brings the game to life with the highest degree of accuracy. Balls roll, skid, collide and move on a fully rendered 3D controlled pool table that mirrors reality. Virtual Pool has revolutionary features that allow players to actually 'walk' around the table to check out their next shot, take a closer look, back away, look left or right and then line-up the shot like they would in a real game with a real table. This title also allows players to take an overhead view from above, something unavailable in a real pool game! Taking game tips from World Champion pool player "Machine Gun" Lou Butera is guaranteed to improve the player's game. "Machine Gun" Lou will teach players over 30 famous trick shots the player can practice on their computer screen and then implement on a real table.

Interplay's claymation fighting game returns with a brand new gameplay engine and a new cast of fighters.

An action role-playing game produced by Interplay Productions for the Super Nintendo Entertainment System. It is an adaptation of The Fellowship of the Ring by J. R. R. Tolkien.

From the creators of Clay Fighter comes a game about a shape-shifting ball of clay. You play as a boy named Clayton, whose father has developed a serum to turn humans into animals. However, an evil shaman desires this serum, and when he is denied ownership of it, he kidnaps Clayton's father and turns Clayton into a ball of clay. It's up to the unlikely hero to rescue his father, the serum, and the world!

Buzz Aldrin's Race Into Space allows the player to make their own decisions regarding the manned and unmanned space programs of either the United States or the Soviet Union, in their race to place a man on the moon.

Welcome to the Chess Game of Tomorrow!

The gameplay is similar to that of the first game. The game is an RPG wherein the player controls multiple characters from the book. It uses a top-down perspective. The game takes place slightly before its predecessor ends: at the dark forest of Fangorn. The story splits into several journeys of different characters similar to the book, the game also switches between different controllable parties. The ultimate goal is to reach the Two Towers and destroy the One Ring.

Mario Teaches Typing is one of the few licensed Mario computer titles. As the title suggests, Mario Teaches Typing was designed for improving a computer user's typing skills. Kids with no typing experience will get the most from the program, while enjoying cute antics of Nintendo's popular Mario brothers. All of the game's music was sampled from Super Mario World.

Beam aboard the USS Enterprise to join Captain Kirk and his intrepid crew in this classic adventure game. Eight original missions, each styled as episodes of an imagined fourth season of Star Trek: the Original Series, featuring the voice talents of the original actors!

The Bard's Tale Construction Set is computer software that allows the user to create simple dungeon crawl video games using The Bard's Tale game engine. It was created by Interplay Productions in 1991 and distributed by Electronic Arts. It was released for the Amiga and MS-DOS.

J.R.R. Tolkien's The Lord of the Rings, Vol. I is a fantasy role-playing game based on The Fellowship of the Ring, the first volume of the Lord of the Rings book trilogy by J.R.R. Tolkien. The events of the game follow those depicted in the book rather closely, though a few characters and occurrences are not present, and many quests have been added. Characters belonging to various races and nations join Frodo on his quest; these include key figures from the book as well as several characters unique to the game. The CD version of the game features cutscenes taken from the animated Lord of the Rings movie by Ralph Bakshi.

The warriors who have destroyed the evil wizard Mangar receive a letter while celebrating their victory. The letter informs them of a terrible disaster: Mangar's master, the Mad God Tarjan, has unleashed his wrath upon the town of Skara Brae, completely destroying in. The heroes visit a refugee camp nearby and embark on a quest to defeat Tarjan. Thief of Fate is the third installment in the Bard's Tale series, and a sequel to The Destiny Knight. It is similar to its predecessors, being a first-person fantasy role-playing game in which the player explores maze-like pseudo-3D towns, dungeons, and wilderness areas. Two new character classes have been added: Geomancer and Chronomancer. There are more dungeons than in the previous games, and this installment also adds an auto-mapping feature. The game's world is divided into separate realms accessed by using time warps, each with its own theme and setting - including, among others, famous locations from Earth's history such as ancient Rome or Berlin during World War II.

Based on the cyberpunk novel by William Gibson. In a grimy future, you play Case, a cyberspace cowboy who finds himself broke in Chiba City. Find yourself a laptop and the right software for it so you can hack into databases around the city to regain your access to cyberspace. Buy and upgrade brain implant chips to augment your computer skills, and sell your body parts to afford new technologies. When you get to cyberspace, you'll take on the nasty AIs that guard the most important databases. Within all this information is the bizarre secret of this world of inbred corporations.

The game mechanics were based directly on those used in the tabletop role-playing games Tunnels and Trolls and Mercenaries, Spies and Private Eyes created by Wasteland developers Ken St. Andre and Michael Stackpole. Characters in Wasteland consequently have various statistics (strength, intelligence and luck among others) that allow them to use different skills and weapons. Experience is gained through battle and through use of skills. The game would generally let players advance with a variety of tactics: to get through a locked gate, a player could use his picklock skill, his climb skill, or his strength attribute; or he could force the gate with a crowbar - or a LAW rocket. The initial band of Desert Rangers encountered a number of NPCs as the game progressed who could be recruited into the party of up to seven. Unlike those of other computer RPGs of the time, these NPCs might temporarily refuse to give up an item or perform an action if ordered to do so. The game was also noted for its high and unforgiving difficulty level and for such combat prose as "reduced to a thin red paste" and "explodes like a blood sausage", which prompted an unofficial PG-13 sticker on the game packaging in the United States. Wasteland was one of the first games featuring a persistent world, where changes to the game world were stored and kept. Returning to areas later in the game, one would find them in the state one left them in, instead of being reset to their original state, as was common for games of the time. Since hard drives were still rare in home computers in 1988, this meant the original game disk had to be copied first, as the manual instructed one to do.

When the going gets even tougher... Another wolf! Your magic sword cleaves him mid snarl, and he drops in a fur pile at your feet. There's a slime ball conjurer just out of reach who'll keep summoning these slobbering missiles until your sword arm drops off. Unless you can figure out a way to get at him. When you put Mangar out to pasture, all you really wanted was a bottomless mug and an ace up your sleeve. So what are you doing out here in the gnarly wilderness, knee deep in wolf meat, itching to put an arrow through the Adam's apple of some spell caster? It must be your destiny. Between the six cities lies an immense wilderness. It's a mapping challenge never before seen in a fantasy game, and a whole new way to get lost. A new class of magic user, the Archmage has 8 powerful spells like Heal All, Fanskar's Night Lance, and the legendary Mangar's Mallet. There are 25 different full-color scrolling mazes like Fanskar's Castle.

An adventure game set in the 1930s. Also known as Time to Die.

You awake in a hut on a deserted island, with a headache and no memory. The PC version is a PC bootable.

Tales of the Unknown: Volume I, better known as "The Bard's Tale", is an RPG developed by Interplay Productions in 1985 originally for the Apple II. It was quickly ported to numerous other platforms and became widely successful. This was partly because it incorporated unprecedented 3D graphic design, featuring partly animated character portraits and engaging gameplay. It also helped that the game was available on the Commodore 64-the most successful game console at the time, whereas the main competitor-the Ultima series, was not.

You have to track down a notorious criminal called the Wing in the vastness of space without having a clue where to start.