
-
Average rating
5
Games
0
Votes cast
Shipped Titles

"The island in the lake, a forest inhabited by witch Vera's mist" is a legend in the town of Tenperina. Noora Brandor is a time-bender. By the law of her family, for three years in a foreign land, she must train to be a master time-bender. However, Noora is mistaken for the witch Vera by some villagers from the town of Tenperina. She must prove her innocence to the villagers by completing certain tasks.

A remastered compilation with updated graphics of Shin Megami Tensei: Devil Children - Black and Red Book.

Kartia: The Word of Fate (or simply Kartia), known as Legend of Kartia in Europe and Rebus in Japan, is a tactical role-playing game developed and published by Atlus for Sony's PlayStation video game console in 1998. It is best known for the work of its art designer, Yoshitaka Amano, who had previously worked on the Final Fantasy series. Shigenori Soejima, another artist who would later be known for his work on the Persona series, also contributed to the game as an item graphics artist. The game was re-released on the Japanese PlayStation Network in 2011. Story: After numerous wars, peace was brought to the land by the power of Kartia... Yet, in this peaceful land, evil desires lived within the hearts of the people. This is the story of a boy and girl who courageously lived through this chaotic era...

PEAK PERFORMANCE is a racing game based on the Chevrolet Pikes Peak International Hill Climb. The signature course, Pikes Peak Hill Climb, is a solitary climb up a mountain, with more turns on one track than most have in an entire game. This track, as with half of the other four courses, features a combination of dirt and pavement in both urban and rural settings, providing enough variety and difficulty to keep things interesting. Each of the game's 25 cars has its own feel, giving the game a good amount of depth and keeping the replay value high. Each car can also be colored, named, and completely customized, right down to the wheels.

Shin Megami Tensei If... is a RPG that was developed as a change from previous Shin Megami Tensei titles, focusing on a small-scale environment and threat rather than a large-scale environment as in previous titles.