

Worldwright is a god game at the planetary scale. Split continents, prune lineages, topple empires, and discover unique worlds across 5 billion years of geology, evolution, and history.
Overview
Worldwright is a god game at the planetary scale. Split continents, prune lineages, topple empires, and discover unique worlds across 5 billion years of geology, evolution, and history.
Description
One planet. Five billion years. What worlds will you create?
Worldwright is a planet-scale simulation where the forces of geology, evolution, and history shape an entire world in real time. Plates collide and mountains rise. Species emerge and dynasties fall. Shape the world and guide it toward any number of possible futures, playing in geologic, evolutionary, and historical time scales.
Each playthrough, you will uncover unique worlds to add to your Compendium- a catalog of puzzles with a causal chain that runs from tectonics through evolution through anthropology:
Mmm… Donuts - 70% of a world's landmass forms a single donut-shaped supercontinent.
The Ink's Still Wet - An aquatic civilization invents written language.
With Sticks and Stones - A world reaches the nuclear age, then collapses back to the stone age.
If Man Were Meant to Fly - An avian species develops the airplane.
Age of Vampires - A bloodfeasting species invents castle technology.
Lotophages - A flower-eating species evolves with extremely limited memory.
Worldwright is a solo-developer project from SeaFort LLC, born from the conviction that SimEarth deserved a modern spiritual successor. Feedback is welcome and will shape the roadmap.
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