
A puzzle game with challenging puzzles, but forgiving mechanics. Master the use of your color changing staff to solve mind bending puzzles, unlock new areas, and help out your friends. Undo any mistake with the press of a button.
Overview
A puzzle game with challenging puzzles, but forgiving mechanics. Master the use of your color changing staff to solve mind bending puzzles, unlock new areas, and help out your friends. Undo any mistake with the press of a button.
Description
Use your color changing staff to solve challenging puzzles. Carry the lessons you learn from each puzzle throughout the game.
Unlock new areas of the hub world and gain access to new puzzle mechanics! You'll learn to use the color changers, teleporters, circuits and more.
Some inhabitants want to help you solve the puzzles! Some would rather you left the puzzles alone.
You can undo any mistake with the press of a button, and you can rewind, pause, or fast-forward time to suit your needs. Way of Rhea has hard puzzles, but forgiving mechanics--no combat or platforming challenges here.
The difficulty builds over time. Use everything you've learned to beat the challenging end game!

I test every build on Steam Deck!
The game is currently letter-boxed on non 16:9 aspect ratio monitors. It's tricky to get this right for a 2D game--if we just allow arbitrary aspect ratios, then the camera will point outside the level bounds, or reveal secrets or puzzle elements you're not supposed to see yet.
I'm not super happy about that. If the game does well enough I may be able to create a patch down the line where I do a pass over each puzzle and make custom camera frames for a few more common aspect ratios, but I can't make any promises right now!
If you have feedback or just need a hint, the quickest way to reach me is our Discord, linked in the post on the forums.
Future games and beta testing opportunities are announced there, and it's a great place to chat with other players.
- Mason
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