

Lead a civilization from the first stone tool to the atomic bomb in one match. A voxel RTS where every block can break, fortresses fall block by block, and you can jump into any unit in third person mid-battle. Real AI, 8-player multiplayer, one developer.
Overview
Lead a civilization from the first stone tool to the atomic bomb in one match. A voxel RTS where every block can break, fortresses fall block by block, and you can jump into any unit in third person mid-battle. Real AI, 8-player multiplayer, one developer.
Description
Start with simple tools and a small settlement. Secure resources, establish an economy, and work
through an extensive technology tree that takes your civilization into the modern era.
Combine unit lines, building options, technologies, and modules to shape a civilization around your
strategy. Specialize in a powerful economy, fortified positions, mobile armies, or naval and aerial
dominance.
Command infantry, cavalry, siege weapons, ships, submarines, and aircraft. Terrain, elevation, and
army composition influence the course of every battle.
Buildings and terrain are part of the battlefield. Fire, smoke, craters, and terrain deformation
make the consequences of major battles visible.
Face AI opponents or play classic matches with up to eight players. Deterministic lockstep keeps the
same simulation running for every participant and continuously verifies the game state.
Switch from the strategic view to direct control of an eligible unit while the rest of the battle
continues around you.
VoxelDynasties is developed by a solo developer using a custom Java engine.
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