
Build electric grid in small settlement. Advance from outdated generators to modern powerplants, use fossils and renewables. Accomodate growing customer base and weather changes. Farms or mines provide extra income. Map-free layout with drag-and-drop simplicity. Simulation based on european data.
VoltHaven is real-time management simulation of electric grid.
You start from scratch in village without energy infrastructure.
Build various power sources and utility buildings as backbone of your grid. Connect first customers and earn money to expand. Advance from makeshift or cheap & obsolete technology to modern power plants, to be able to connect more customers or cut running costs. You can also engage in growing crops or mining resources to up your cash flow.
And while doing this, try to maintain reliable electricity flow with minimal power outages.
Build anywhere, surroundings will adapt.
Reorganize anything when needed.
Connecting structures to grid makes energy flow.
Refuel and upgrade power plants.
Understand weather impact on renewable sources.
Farm & sell produce to up cashflow.
energy generation types like Thermal, Wind, Solar, Nuclear, Hydro
electricity sources ranging from small kilowatt generators to high megawatt power plants
your customers will be individual households, small businesses and large factories
commodities (like Diesel, Coal or Wood) are used mainly for fuel, but you can also produce and trade them
adapt to local and seasonal weather changes
designed for Free play/Sandbox as base mode, with Campaign and Challenge missions built on it
underlying simulation model with real-time calculation of power flow in grid structures
uses individual customer's time-based energy profiles
renewable power depends on wind speed, sun elevation or temperature, with intraday and seasonal variances
weather and economy parameters are based on present European data
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VoltHaven gameplay