
Tricolore Crise (which is read as the English word "crisis") is a Japan-only Dreamcast RPG developed by HuneX, a prolific developer of visual novels as well as the Blue Breaker series. Boasting an ATB-influenced battle system and a slew of mostly optional story events loosely set to a calendar, this open-ended fantasy tale in the vein of the early Atelier games tasks the player with guiding a newly formed team of three young women through the examination process that will test whether they are worthy to become masters of one of many magical towers that protect human civilisation from the threat of the Iblis, a savage, menacing, and mysterious race of magical monsters. The player may only control one of the three protagonists at any given time, but may switch freely between them, with certain events only being accessible to certain characters. The three may also each be accompanied in their quest by up to two Mitsukai, or "Angels". These guardian spirits can be freely altered and developed by the player, giving the game elements of a monster raising sim.
Overview
Tricolore Crise (which is read as the English word "crisis") is a Japan-only Dreamcast RPG developed by HuneX, a prolific developer of visual novels as well as the Blue Breaker series. Boasting an ATB-influenced battle system and a slew of mostly optional story events loosely set to a calendar, this open-ended fantasy tale in the vein of the early Atelier games tasks the player with guiding a newly formed team of three young women through the examination process that will test whether they are worthy to become masters of one of many magical towers that protect human civilisation from the threat of the Iblis, a savage, menacing, and mysterious race of magical monsters. The player may only control one of the three protagonists at any given time, but may switch freely between them, with certain events only being accessible to certain characters. The three may also each be accompanied in their quest by up to two Mitsukai, or "Angels". These guardian spirits can be freely altered and developed by the player, giving the game elements of a monster raising sim.
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| Platform | Release Date | Region | Tags |
|---|---|---|---|
| Sega Dreamcast | -- | -- |
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