

Survive the 2000 dot-com crash in a no-rewind trading sim. Start with $50,000, cover monthly bills, and trade 63 fictionalized instruments across 818 market days. Choose a career, manage risk, and learn as you trade with 86 built-in lessons.
Overview
Survive the 2000 dot-com crash in a no-rewind trading sim. Start with $50,000, cover monthly bills, and trade 63 fictionalized instruments across 818 market days. Choose a career, manage risk, and learn as you trade with 86 built-in lessons.
Description
The market is about to collapse. You have $50,000, $5,000 in monthly bills, and 818 trading days. Can you survive without a rewind?
Trade the Crash is a no-rewind trading simulator inspired by the 2000-2003 dot-com crash. Choose a career path, trade across multiple asset classes, manage risk, and learn from 86 built-in lessons as the market turns against you.
All company names, company-specific news, and stock symbols shown in the game are fictional. Historical market behavior is presented through fictionalized simulation instruments.
There is no undo. No speed multiplier. No second chances. One candle at a time, you live the crash.
Choose a career archetype and trade a curated set of instruments from that asset class:
Tech Trader - fictional technology companies and broad market funds
Blue Chip Analyst - fictional industrial, consumer, healthcare, energy, and financial companies
Futures Trader - crude oil, gold, silver, natural gas, corn, wheat, and more
Forex Trader - major currency pairs
Bond Trader - short-, medium-, and long-duration government bonds
The market timeline follows the historical period while company identities and symbols remain fictional.
Trade the Crash is built as a learning environment. An integrated Study Hall teaches you as you play, covering:
Chart Reading - candlesticks, timeframes, support and resistance, volume, trends
Patterns - Head and Shoulders, Cup and Handle, Double Top/Bottom, Flags, Wedges, Triangles, and more
Indicators - RSI, MACD, Bollinger Bands, ATR, ADX, Stochastic, OBV, CCI, Williams %R, Moving Averages
Order Types - Market, Limit, Stop, Stop-Limit, Stop Loss, Take Profit
Trading Psychology - Fear, Greed, FOMO, Loss Aversion, Revenge Trading, Anchoring, Herd Mentality
Risk Management - position sizing, the bid-ask spread, P&L, drawdown
Elliott Wave Theory - a 10-lesson deep dive from basics to applying wave analysis during a market crash
Strategies - Day Trading, Swing Trading, Trend Following, Mean Reversion, Event-Driven
History - the dot-com bubble, the 2000 market peak, the decline, policy responses, and the recovery
Every lesson can be applied immediately on a live simulation chart.
No rewind, no manual saves - every trade matters.
Monthly living expenses - pay $5,000 per month while trying to grow your account.
63 simulation instruments - trade fictionalized stocks and funds, plus futures, forex, and bonds.
818 market days - survive a market path inspired by the 2000-2003 crash.
86 Study Hall lessons - learn chart reading, risk, psychology, order types, indicators, and strategy as you play.
5 career paths - each focused on a distinct asset class and perspective on the crash.
Realistic market conditions - cash trading for most assets, broker-style forex sizing and margin limits, commissions, stop loss, and take profit orders.
Full Drawing Toolkit - trend lines, channels, Fibonacci retracements, position markers, measure tool, and more
Multiple Timeframes - 1H, 4H, 1D, 1W, and 1M chart views per instrument
Steam Leaderboards - compete for the highest return by June 2, 2003
You start with $50,000. You pay $5,000 per month in living expenses: rent, groceries, and bills. Three years ahead of you means $180,000 in expenses before the market gives you a single dollar back.
If your account hits zero, it is over.
The technology-heavy market will lose most of its peak value. The news will be full of false bottoms and dead-cat bounces. Every rally will feel like the recovery. Most will not be.
Your job is to figure out which is which.
Trade the Crash is an educational simulation inspired by historical market conditions. Game performance does not predict real-market performance. This is entertainment and education, not a trading signal or financial advisory service.
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