

The Hired Eye is an occult strategic puzzle. Lead a supernatural rescue team through a city swallowed by disaster. Use tarot reading to guide them through a predatory forest. Balance team relationships and duty, all while falling for one of five teammates, each hiding something of their own.
Overview
The Hired Eye is an occult strategic puzzle. Lead a supernatural rescue team through a city swallowed by disaster. Use tarot reading to guide them through a predatory forest. Balance team relationships and duty, all while falling for one of five teammates, each hiding something of their own.
Description

The Hired Eye is a narrative-driven supernatural mystery mixed with a dating sim. When a supernatural forest swallows a city along with its people, you're hired to wield your gift of tarot and guide an occult rescue team from behind the scenes. But the deeper you dive, the more your team's flaws and baggage surface, and as your higher-ups' patience wears thin, sending you on ever more desperate expeditions, you start to wonder: is the disaster really your worst enemy?
Choices Matter
Every decision shapes the story, and not all of them are as simple as they look. Who you trust, who you save, who you let down. Your team remembers what you chose, even when you don't.
Count every step
Your operative lands on a field of unknowns. Every step they take reveals to you what's around them, and every reveal is a gamble. Somewhere in the fog are survivors and resources worth grabbing. But you're not the only thing moving in the dark. With limited moves, a limited exit window, and limited skills to lean on, every expedition becomes a question: how much can you risk before you have to run?
Spend Wisely
The forest doesn't care what you build. Your team does. They'll offer you ideas, but not every idea can be made real. The resources you risked your life to grab are limited, so every choice to build one thing means leaving another undone, for better or worse.
Here is your team
There's the dreamer who drifts too close to sleep, the officer who can't stop protecting what he's already lost, the alchemist who trusts formulas over faith, the noblewoman whose reasons for hiring you may not be what she says, and the man who wasn't invited but came anyway.
Features:
A unique fog-of-reveal expedition system
Dozens of levels packed into 6 unique zones
Hidden sub-levels to discover
Dozens of monsters hunting you
Hundreds of items to collect and craft
10+ unique skills for each character to try
Dozens of traps to evade
20+ endings, plus 5 hidden endings
5 dateable team members, each hiding their own flaws and baggage
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