

A fallen world. On the wasteland, survival is all that matters. You walked alone—until you met them. Together or against, Trust or doubt, Closer or apart. Every choice leaves a mark, changing the story and your ending. Your decisions define this journey.
Overview
A fallen world. On the wasteland, survival is all that matters. You walked alone—until you met them. Together or against, Trust or doubt, Closer or apart. Every choice leaves a mark, changing the story and your ending. Your decisions define this journey.
Description
A catastrophe—part man-made, part natural—turned the world into a wasteland. Order collapsed, resources ran dry, and mutated creatures roam the ruins. Survival has become the only thing everyone must face each day.
You have been walking alone through this world for a long time.
Along the way, you will meet them. You will travel together, and you will contend with them; you will trust, and you will doubt; you will draw near, and you will leave. And every choice will leave a trace on the wasteland, leading to a different ending.
They carry their own pasts, scars, and purposes as they meet you, travel with you, contend with you, and even stand against you. One is covered in oil yet smiles brightly; one is covered in scars yet still wants to trust; one stands above others yet hides fragility... Trust, use, protect, betray—the relationship is yours to define.
A cinematic 3D realistic world
We built this wasteland piece by piece with Unreal Engine. The broken bridge in thick fog, the camp beside the campfire, the dust-covered relics... We want this world to feel so real that, at some moment, you will believe it truly existed.
A branching story with multiple endings
The game is driven by dialogue choices and action decisions. Each of the five romanceable characters has an independent storyline and multiple endings. Who you trust, who you let go, who you become—your decisions lead to different fates.
Exploration, Collection, and Light Interaction
Search for clues and collect meaningful items in the ruins, gradually piecing together the truth of the world and unlocking hidden stories. Depending on the story, light gameplay elements such as timed choices and simple puzzles will be interspersed to enrich the pacing.
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