

This is a first person adventure about helping an inventor start a very unusual and untested reactor, to save a distant civilization. You explore the island, find clues in the environment, and make progress by solving simple, but interconnected and layered puzzles ( see main description for more ).
Overview
This is a first person adventure about helping an inventor start a very unusual and untested reactor, to save a distant civilization. You explore the island, find clues in the environment, and make progress by solving simple, but interconnected and layered puzzles ( see main description for more ).
Description
Some of the first words you hear from the Inventor:
"I took almost everything with me when I left, but enough remains to let you know, what you need to know..."
Find the signs left behind for you, hidden in plain sight.
"I know you can do it. I have faith in you..."
Unlock and configure the strange machines you find, with your newfound knowledge.
"That distant place, a faraway realm, the inhabitants are suffering greatly..."
Embrace your destiny, and help the Inventor avert a disaster.
The Inventor has left prerecorded messages on intercoms at various locations throughout the island. These will help you understand why things are the way they are, give you background information, guidance, and encouragement. You do not meet the Inventor.
There is no 'lore', no reading books or journals.
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So what you may do right now is:
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