

As an employee, escaping the backrooms is not necessary, but exploration and discovery are. A first-person Backrooms survival horror game about exploring shifting liminal spaces, finding level transitions, avoiding entities, and gathering as much information as possible.
Overview
As an employee, escaping the backrooms is not necessary, but exploration and discovery are. A first-person Backrooms survival horror game about exploring shifting liminal spaces, finding level transitions, avoiding entities, and gathering as much information as possible.
Description
As an employee, escaping the backrooms is not necessary, but exploration and discovery are.
A survival-horror experience inspired by the Backrooms, where ordinary spaces twist into endless corridors and abandoned rooms. Explore unsettling environments, search for useful items, avoid hostile entities, and uncover the systems connecting each level together.
The game focuses on exploration, survival, and atmosphere. Each area is designed to feel unfamiliar and unsafe, with different layouts, hazards, entities, and ways to progress. Players must move carefully, pay attention to their surroundings, and use the items they find to survive and continue deeper into the Backrooms.
Current features include:
Multiple explorable Backrooms-inspired levels
A Main Base connected to the main game world
Hostile entities that the player must avoid or survive against
Items with practical uses during exploration and puzzle solving
Level transitions between different areas
Objectives and quests that guide progression
Environmental hazards and unsettling locations
Exploration-based survival gameplay
Atmospheric horror-focused level design
As development continues, the game is planned to expand with more levels, additional entities, more items, deeper lore, improved animations, more puzzle-like sections, and extra mechanics such as teleportation and time manipulation.

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