

A turn-based strategy game woven into a visual novel. Lead inquisitors, elves, dwarves and succubi through a fantasy story - and discover that the real enemies may not be only the ones with wings. A lighthearted game in the spirit of Battle for Wesnoth, Age of Wonders and XCOM.
Overview
A turn-based strategy game woven into a visual novel. Lead inquisitors, elves, dwarves and succubi through a fantasy story - and discover that the real enemies may not be only the ones with wings. A lighthearted game in the spirit of Battle for Wesnoth, Age of Wonders and XCOM.
Description
The olive harvest was going to be legendary that year. Then the demons came - and with them, the questions. The Inquisition teaches us that everything with wings serves hell. But when a succubus saves your life, a dragon carries you on its back, and a tiny winged girl with a foil comes running to defend the hobbits' gardens… how long can a teaching like that last?
Succubi of Byzantion is a turn-based strategy game with a lighthearted, visual-novel-style campaign - you follow four heroes whose fates intertwine against the backdrop of a war with demons. What some of them have believed their whole lives may not survive contact with reality.
Galerond, the Inquisitor - a seasoned warrior who slowly begins to doubt whether his lifelong motto, "everything with wings serves hell," isn't a little too simple after all.
Prince Theodor & Seline - the heir of Byzantion and the court succubus meant to help him with the war in the south. A romance the world may not be ready for yet.
Trixie, the little succubus - a giggling whirlwind with a foil who cares more about biscuits and friends than about emperors, kings, or a war with hell. The hobbits adore her. The demons should worry.
Celesian and the dragons - an elven nobleman who longs to restore the ancient alliance between the forest realm and the dragons.
137 story scenes in a visual novel with paper-cutout characters.
43 battles, three difficulty settings and 22 achievements.
The campaign leads you scene by scene and remembers exactly where you left off.
Fully translated into Czech and English.
Turn-based battles on an 8x5 square grid.
Action-point movement. Skills have a percentage chance to hit. Terrain provides cover.
67 different units in all, sharing over 100 different skills between them.
Beyond the campaign there's a Quick Battle mode, where you build any army you like for both warring sides.
The game is a tribute to classics like Battle for Wesnoth, Age of Wonders, Warlock: Master of the Arcane and XCOM.
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