

Build a deck, define its priorities, and watch your strategy execute itself. In this satirical single-player roguelike, cards become parts of an automated combat system. Create absurd synergies, adapt your rules, and survive a tower that treats every run like a badly managed show.
Overview
Build a deck, define its priorities, and watch your strategy execute itself. In this satirical single-player roguelike, cards become parts of an automated combat system. Create absurd synergies, adapt your rules, and survive a tower that treats every run like a badly managed show.
Description
Build your deck, set the rules, and let the battle play itself. Design combos, priorities, and automated combat systems instead of playing every card by hand.
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