

Keep talking. Keep broadcasting. Know when to shut up. A 2–4 player co-op horror game where your microphone keeps you alive: the Listener hunts silence, the station must stay on air until 6 AM — and when it's close, it hears you.
Overview
Keep talking. Keep broadcasting. Know when to shut up. A 2–4 player co-op horror game where your microphone keeps you alive: the Listener hunts silence, the station must stay on air until 6 AM — and when it's close, it hears you.
Description
You and up to three friends are the night crew of KHLW 104.7, a radio station deep in the Pinehollow woods. Out here, silence is what gets you killed: stay quiet too long and the Listener knows exactly where you are.
The Listener is blind. It can't see you, smell you or hear your footsteps — it only hears voices. From far away, talking keeps you safe. Up close, your voice is the one thing it is listening for. When your own words echo back from the dark, it's near. If you see the red dot inside its horn, it's facing you.
Someone has to sit in the booth and read the station's ads, weather and public-service announcements — live, out loud, with a straight face. Every word you broadcast shields the crew around the station. Let the station fall silent for three seconds and the DEAD AIR alarm calls it straight to you. Tape reels buy the Operator a few minutes of freedom; the booth glass keeps your voice in, as long as the door stays shut.
Refuel the generator, replace blown fuses in the right order, climb the hill to realign the antenna, stop the leak in the transmitter room and splice the cable something chewed through. Every mistake is loud.
The Listener never cheats: no sight, no hidden tracking, no lucky guesses. Every attack is announced by a half-second feedback squeal — dodge, slam a door, or go down. A downed friend can be talked back up, if the rest of you are brave enough to speak next to them.
2–4 player online co-op with friends (invite-only Steam lobbies)
Your microphone is the controller: proximity voice drives stealth, danger and survival
No microphone? A text-to-speech mode speaks for you and counts as your voice
One hand-built map: the station, maintenance tunnels, a rope bridge, the antenna hill and an old relay hut
5 nights of rising difficulty, about 25 minutes each, with different tasks every night
Original ads, weather reports and station IDs to read live on air
A morning-news obituary for every crew that doesn't make it to 6 AM
Cosmetic-only unlocks: no loot boxes, no paid advantages
All music, jingles and ads are original, so it's safe for streamers
Your voice travels peer-to-peer between players only: never stored, never sent to our servers
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STAY ON AIR — Teaser
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