

A roguelike where your only move is spinning a sword like a confused ceiling fan. Enemies can't kill you. They just shove you off cliffs while maintaining eye contact. No combos. No health bar. No dignity. Works with mouse or gamepad, both of which you will consider throwing.
Overview
A roguelike where your only move is spinning a sword like a confused ceiling fan. Enemies can't kill you. They just shove you off cliffs while maintaining eye contact. No combos. No health bar. No dignity. Works with mouse or gamepad, both of which you will consider throwing.
Description
Spin Knight is a roguelike action-adventure that's easy to pick up and suspiciously hard to put down. Your knight follows your mouse, and you have exactly one attack: a full 360° sword spin. That's it. That's the combat system. We spent the rest of the budget on enemies who know how to counter it.
Full controller support included. So whether you play with a mouse or a gamepad, please don't throw it. Don't smash your PC either. They did nothing wrong. The skeleton did.
SPIN AT THE RIGHT MOMENT
No combos, no skill trees. Spin anytime you want, but every enemy has a rhythm. Slimes lunge, skeletons block, armored critters roll straight at you. It's not about clicking fast. It's about reading them before they read you.
FALLING IS THE REAL ENEMY
No health bar. Enemies can't kill you, but they can shove you off a ledge, and that's the plan. Every fight is a battle for footing, and sometimes "tactical retreat" is just running away.
EVERY RUN IS A NEW ADVENTURE
One wrong step ends the run, but no two runs are the same: shifting paths, fresh ambushes, surprises exactly where you stopped paying attention. You lose runs, never progress. Every attempt teaches you something. Usually "don't stand there."
SECRETS ARE EVERYWHERE
Don't trust your eyes. Hidden gaps, secret paths, dead ends that aren't. Explore off the beaten path to unlock cosmetics and make your knight your own. Yes, the chicken's in there too.
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Screenshots
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SpinKnightSteam Teaser
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