

Rocket-lance your way through a high-speed action platformer where every second counts. You have 60 minutes to save a magicpunk kingdom—no pause, no mercy. Explore, fight, and choose your path to one of many endings before time runs out.
Overview
Rocket-lance your way through a high-speed action platformer where every second counts. You have 60 minutes to save a magicpunk kingdom—no pause, no mercy. Explore, fight, and choose your path to one of many endings before time runs out.
Description
Skyvern is a high-speed action platformer with roguelike elements, set in a soaring magicpunk fantasy world. Wielding a rocket lance, you’ll dive, dash, and detonate through deadly stages—chasing one of multiple endings before the clock runs out. Each run lasts a maximum of 60 real-time minutes. No pause. No rewind. Just pure momentum.
Master the rocket lance, a brutal mobility-based weapon that launches you across the skies and into enemies. Inspired by high-impact aerial moves, the lance is both your traversal tool and your blade.
You have exactly 60 minutes per run to complete the game. Time doesn’t stop—not in menus, not in cutscenes. Whether you sprint through stages or explore every hidden corner, the clock is always ticking.
Rush through with perfect dodges, critical strikes, and flawless boss takedowns.
Explore carefully, discovering power-ups and secrets to build strength before the final battle.
Your choices and time remaining shape the ending you’ll earn.
The magicpunk realm of Regalias is under siege. A massive sky tower descends from the clouds, threatening to crush the capital. As Silver Lumina, elite knight of the Skyvern Corps, you have just one hour to stop it. Multiple endings await, depending on your actions and the time you have left.
Rocket Lance Gameplay – Soar, slam, and slice with explosive movement-based combat.
High-Speed Platforming – Fast-paced, precision-focused level design.
Light Roguelike Structure – One-hour runs with secrets, upgrades, and branching outcomes.
Multiple Endings – Shape the story based on your performance and discoveries.
No Pause. No Mercy. – The game plays in real time. Your only enemy is the clock.
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