

Retro-Style Arena Shooter meets American Football! Real-Time PvP in the style of Unreal Tournament, but with the addition that each map has a ball at the center which must be carried to the opposing team's goal to score victory!
Overview
Retro-Style Arena Shooter meets American Football! Real-Time PvP in the style of Unreal Tournament, but with the addition that each map has a ball at the center which must be carried to the opposing team's goal to score victory!
Description
Have you ever wanted to play Quake, but also wanted there to be something a little extra? Meet Skullball, a boomer shooter where the aim of the game is to grab the Skull at the center of the map and take it to the opposing team's goal! Good for 2+ players!
Simply host a game and meet your friends on the battlefield!
As weapons you'll have a trusty ray-gun (with no scope obviously), a shotgun, and a teleportation grenade, which can be thrown to cover great distances quickly, but not if you're holding the skull. Just press the throw button again to re-activate it!
Keybinds (configurable in-game):
WASD to move
Mouse to look around
Mouse 1 to shoot
F to melee nearby players
1 to swap to Raygun
2 to swap to Shotgun
Q to throw the telegrenade (and to re-activate it mid flight)
Credits
Primarily this game is developed by me, Teascade. Levels have been designed by neon, excluding two (Forgotten Desert and Grand Forge) which are made by me. Additional credits for used assets can be found in-game.
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SkullBall Release Trailer
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