

A neon arcade racer with one opponent: the clock. Drift to charge boost, thread traffic at full tilt, and reach the next checkpoint before time runs out — across four sectors, from desert dusk to frozen aurora. Then pull the record holder's ghost off the leaderboard and race it.
Overview
A neon arcade racer with one opponent: the clock. Drift to charge boost, thread traffic at full tilt, and reach the next checkpoint before time runs out — across four sectors, from desert dusk to frozen aurora. Then pull the record holder's ghost off the leaderboard and race it.
Description
There's no lap counter and no grid to fight through. There's a road, a countdown, and a
checkpoint somewhere over the next rise. Reach it and you get more time. Don't, and the run
ends where the car stops rolling.
One continuous road per sector, changing under you as you drive it:
Capital City — desert dusk, an industrial underbelly at nightfall, a neon tunnel, a skyscraper canyon, and a coast road at first light.
Storm Sector — rain, lightning over open water, and a drawbridge stuck open that you're expected to jump.
Overgrowth — a bioluminescent jungle taking the city back, lit by what grows in it. The tunnel loses power while you're inside.
Frostline — glacier bores, ski lifts strung across the valley, a frozen lake, and a mountain coming down behind you.
Run one sector against the clock, one zone as a pure time trial, or take the Campaign:
all four, back to back, on a single run.
Every run tapes itself. Beat your best and that run becomes the hologram you chase next
time — and when you post a time, the ghost goes up with it. So you can pull the record
holder's run straight off the leaderboard and drive against the exact lap that set it,
corner for corner, watching where they stayed on the throttle and you didn't.
Eight cars, four electric and four gas. Four are
yours from the start; the rest unlock as you finish sectors. Drive them in automatic or
shift for yourself, and customize with different paint schemes.
Global leaderboards for every zone, every sector, and the full campaign — with downloadable ghosts.
A grade for each run.
26 achievements.
Full controller support; remappable keyboard and gamepad.
A memorable synth soundtrack.
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