

This adventure game projects you in 1911, in France, in the Bataillon’s estate. Play as Rose Darras, the niece of Georges, and discover the history of this place. Explore the huge property, help the survivors, face the magical creatures, solve the puzzles. Do you think you will come out alive?
Overview
This adventure game projects you in 1911, in France, in the Bataillon’s estate. Play as Rose Darras, the niece of Georges, and discover the history of this place. Explore the huge property, help the survivors, face the magical creatures, solve the puzzles. Do you think you will come out alive?
Description
The adventure takes place in 1911 in France, during the heat wave summer which raged that year, in the Bataillon's estate and you play:

Rose Darras, a young Parisian bourgeois, visits her uncle Georges Bataillon, following a strange letter she received from him. Intrigued, she decides to take the long road that separates her from the Bataillon's estate. His story begins when he arrives on the property, the gates are closed...
The way you play and respond to events during the game will directly influence the inhabitants of the manor, and their state of health...
SangRaciner is the first game from "Still A Dream Game Studio". The project started in 2019 and was designed by two brothers: François and Rudy Linck.
A (free) demo will be available when the game is released.
Playable with gamepad and/or keyboard + mouse
The game is in “Fixed Camera” the control of the character will be done in two ways: “Old-School” (Tank mode) and/or “Modern” (360 degree free mode) whatever the device used (keyboard + mouse and/or gamepad).
You will encounter enemies during the adventure and defense weapons will be your best ally:
Firearms are formidable but limited in ammunition.
Melee (one-handed) weapons are fast but will put you in danger.
Melee (two-handed) weapons are slow but powerful with moderate distance.
Solve puzzles in several different ways, simple example:
There's something in the chimney, how do I get it back?
You can use a bucket of water, or a long "object" that does not fear fire, or a chimney tong...
Configure the game as you wish:
Language: English / French
Text size: small / medium / large
Show/hide HUD display
Adjust volumes through different channels
Change/modify keyboard + mouse and/or gamepad controls
Accessibility for color blindness (turn on/off and adjust intensity)
Accessibility for the deaf or hard of hearing (displays icons + extended subtitle)
Accessibility for the visually impaired (displays different color channels for better visibility, possibility to adjust)

This game is based on the French novel “Le Domaine des Âmes Perdues” by François Linck.
We deliberately reworked the story of the game, so as to have two distinct works.
Screenshots
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