

Top-down robot shooter for a world that ran out of humans. Shoot robots apart limb by limb in PvP, co-op and bot matches; rebuild from scrap, gear up with gadgets and implants, repeat. Peer-to-peer over Steam: no servers to switch off.
Overview
Top-down robot shooter for a world that ran out of humans. Shoot robots apart limb by limb in PvP, co-op and bot matches; rebuild from scrap, gear up with gadgets and implants, repeat. Peer-to-peer over Steam: no servers to switch off.
Description

The desert ate the cities, the cities ate the people, and the war kept going out of sheer habit. You're a combat robot with a busted warranty, a gun and opinions about other combat robots. Settle them.

Every robot has 8 body parts, each with its own health and armour. Blow off an arm and the gun drops with it. Take out a leg and it limps. Hit the head and nobody needs to file the paperwork. Aim where it hurts, because everybody else does.

Free-for-All: up to 8 robots, one survivor, zero sympathy.
Team Fight: 2v2 or 4v4. Empty seats go to bots who never complain about the meta.
Zombie Horde: co-op convoy escort through the dead for up to 4 players. They are slow, they are many, and they don't care about your build.
No players online at 4 a.m.? Bots fill every match. Want to practise before PvP? The bots will let you lose politely.

Over 30 weapons: rifles, shotguns, miniguns, flamethrowers, railguns, rocket launchers, plasma claws and an industrial sledgehammer for conversations that went nowhere.
Gadgets on shoulder and forearm sockets: Magnet Trap, Shoulder Lamp (yes, it blinds), Scrap Shield welded from whoever lost last, Stealth Cloak.
21 implants, armour sets for every limb, a magnetic back holster that hums ominously.
Spawn protocols: assemble yourself from a pile of scrap, or step out of a tear in reality. First impressions matter.

Action points power your shots, reloads, grenades and dash. Burn, EMP, armour melt, stun and knockdowns turn fights around. Fog of war and sandstorms hide what's coming, and bots take cover, dodge and use gadgets too.
Matches run peer-to-peer over Steam: one player hosts, friends join. There is no fleet of match servers that could be switched off. As long as two robots still hold grudges, the game lives.

SANDSTRIKE is in active development. The combat is here; next comes a persistent RolePlay world, plus more weapons, gadgets and enemies. Tell us what broke, we'll fix it and break something else.
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