

Tear open the rifts, raid them for everything, and haul your spoils home to rebuild. Grid combat, push-your-luck runs, and a kingdom that grows stronger every time you fall.
Overview
Tear open the rifts, raid them for everything, and haul your spoils home to rebuild. Grid combat, push-your-luck runs, and a kingdom that grows stronger every time you fall.
Description
A grimdark tactical roguelike about raiding the rifts, gambling for loot, and rebuilding a kingdom that grows deadlier every time you fall.
Battles play out stack against stack. Screen your ranged behind your melee, bait counterattacks, and make every tile and every point of mana count.
Your spellbook levels up while you fight, so the spells you lean on keep getting bigger and hit harder the deeper you go.
Every run branches through fights, elites, bosses, shops, and strange events. Cash out your loot and leave, or push one node deeper for a bigger haul and risk losing all of it.
Spend your spoils on 26 buildings across five elemental factions: Fire, Water, Forest, Light, and Dark. The Spell Academy cuts your mana costs, the Reliquary buffs your army, and every upgrade changes how the next run plays.
Lose a run and you keep what you gathered. Come back better equipped and push deeper than you did before.
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