

One day the Erasure happened. The world didn't die - it was simply erased. You're one of the few left holding a pencil. Restore the erased world from scratch: sketch, bring ecosystems to life, and watch as the settlers you drew build a civilization.
Overview
One day the Erasure happened. The world didn't die - it was simply erased. You're one of the few left holding a pencil. Restore the erased world from scratch: sketch, bring ecosystems to life, and watch as the settlers you drew build a civilization.
Description
Color disappeared, roads dissolved, and people turned into barely visible outlines. But as long as you have a pencil, not all is lost.
Re:Draw has no building menus or ready-made grids. Every tree, bridge, animal and settler exists only because you drew it. Make the first stroke — and the blank sheet will start filling with grass, birds, the bustle of a working village, and the warmth of life returning.
You give the spark — the world does the rest.
An autonomous ecosystem: herbivores feed on the plants you grow, predators hunt animals, and seeds are carried by wind and creatures. One drawn tree will, over time, become a dense forest.
Generations: a person you draw isn't just a unit. They'll find a partner, build a home, have children, and pass their story on. Watch dynasties unfold over dozens of hours of play.
Organic, not gridded: settlers choose their own paths, fish, build and defend the settlement while you sketch a new corner of the world on the other side of the map.
Everything you create is saved forever in your notebook. Every plant, animal or settler gets a personal page with your original drawing, a name, and a unique story.
Intuitive gameplay: drawing is your only mechanic. No complicated building menus.
100% uniqueness: no two worlds in Re:Draw are alike, since every stroke is made by your own hand.
An endless sandbox: expand the borders of the erased world as far as your imagination goes.
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Re:Draw - Trailer
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