

Project Roy is a fast-paced FPS roguelike where you play as a rogue AI that survives by hijacking enemy robots. Combine abilities, adapt mid combat, and fight your way through a sci-fi facility to escape and defeat a powerful experimental war machine.
Overview
Project Roy is a fast-paced FPS roguelike where you play as a rogue AI that survives by hijacking enemy robots. Combine abilities, adapt mid combat, and fight your way through a sci-fi facility to escape and defeat a powerful experimental war machine.
Description

Roy can hijack enemy robots in the middle of battle. Run low on health? Jump to another body. Outnumbered? Steal a stronger frame. Every fight becomes a puzzle of survival and opportunity.

The Sullivan Corporation knows you’ve escaped. Their response? Unleashing waves of deadly machines to stop you. Fast reflexes and smart thinking are your only hope.
Wave-based combat that gets harder with each round
Face robots with unique AI, weapons, and attack patterns
Inspired by classic FPS chaos — shoot, strafe, slide, and dominate

Each robot you hijack completely changes how you fight — from agile run-and-gun Rangers to slow, brutal Tanks.
Ranger – Assault rifle, deployable shield, and grenade launcher
Tank – Minigun, gravitational pull, and a bullet-reflecting matrix
Trickster, Breacher, and more – Each with signature abilities, weapons, and playstyles

Every possession, every kill — makes you stronger. Customize each run with randomized upgrade cards, and evolve Roy’s AI between battles.
Temporary Upgrades – Power-up on the fly with combat abilities and modifiers
Roy Level Progression – Earn XP across runs to level up and push deeper
Customize Your Build – Stack upgrades to suit your playstyle: brute force, control, or speed

The Sullivan Facility is a living labyrinth of high-tech experimentation and ruthless control. Can you make it out?
Labs – Clinical, neon-lit testing chambers
Industrial Sectors – Steam-filled arenas and environmental hazards
Corporate HQ – The final gauntlet… and your ultimate adversary
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