

You are the first dinosaur to break out of the lab. Fight through fifteen worlds, raise fifteen prehistoric beasts and build a skill tree of 27 abilities – an incremental where a strike at the right moment deals almost double.
Overview
You are the first dinosaur to break out of the lab. Fight through fifteen worlds, raise fifteen prehistoric beasts and build a skill tree of 27 abilities – an incremental where a strike at the right moment deals almost double.
Description
You are the first to break out of the research lab. Outside wait fences, mercenaries and hunters sent to bring you back – and behind all of that, hundreds of your own kind, still locked up.
Every facility you tear down brings them a step closer to freedom. At the end waits APEX: their perfect soldier, made from your kind and turned against it.
Fifteen dinosaurs on three paths
Carnivore – hits hard and takes little
Herbivore – shrugs off what floors the others
Special – marine reptiles, a pterosaur, a sabre-toothed cat
Every dinosaur grows through three ages, brings two passive values of its own and has its own ultimate – fifteen different ones, from the death bite to the deep calm. A dinosaur you have unlocked stays available for good: the furthest one is not always the best.
A fight you have to show up for
The fight carries on when you walk away – but whoever stays is far stronger:
The perfect bite – hit the moment just before the strike and deal almost double. Ten of those set off the hunting frenzy.
Dodging – when the chance comes, the fight stops. A bar runs, you press inside the green field. Miss it and the blow lands.
Security doors – a locked airlock stands before every boss. A number code, a switch sequence, a data stream through the grid, or a test animal taken apart.
What you build up
A skill tree of 27 abilities, with up to fifty levels each – damage, health, speed, loot and evolution
Bone artefacts in six tiers, from common to godlike. Matching ones merge into better ones; godlike artefacts never drop as loot and are crafted from two mystic artefacts of different types.
Chests and keys – a separate kind for every tier, plus a guaranteed find when luck stays away too long
A fresh start that carries your freed kin over and makes you permanently stronger
Three ways to play
Story – fifteen worlds up to APEX
Challenge – the same worlds, your own rule set built from fourteen switches
Endless – the worlds never stop, the enemies grow with you, and a prestige doubles your base values
And while you are away
Your dinosaur keeps hunting. Not as well as you do – but you will not come back empty-handed.
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Primal Breakout Trailer
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