

People generate money if they are working, but it costs money if they are not working. It is important to build facilities as quickly as and keep people around. Keep building facilities silently, or use policy to other players. The player with the most assets at the end of the game wins.
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People generate money if they are working, but it costs money if they are not working. It is important to build facilities as quickly as and keep people around. Keep building facilities silently, or use policy to other players. The player with the most assets at the end of the game wins.
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