

Respond to lockdown calls. Contain static activity. Coordinate between an on-site Operator and Field Agents to face possibility of a terminal event in this systemic paranormal 3-person co-op.
Overview
Respond to lockdown calls. Contain static activity. Coordinate between an on-site Operator and Field Agents to face possibility of a terminal event in this systemic paranormal 3-person co-op.
Description
Your team responds to a lockdown call. Your job is to contain static activity. You would split into two roles, an on-site Operator and the Field Agents. You have to cooperate or face possibility of a terminal event in this systemic paranormal co-op.
Play as one of two roles:
Field Agents detect and suppress anomalous zones with agency-issued Tools.
The Operator monitors the situation from the Safe Room and manipulates building systems - you have to keep the comms open. Your activity might be confused with paranormal.
Provoke paranormal events to discover what drives the Entity. Each scare is a clue.
In each level, you have to contain another expanding Breach to prevent it from stabilizing. If you would fail, the Static would spread to corrupt reality as we know it.
FEATURES LIST
Asynchronous Tactical Co-Op: Choose your pressure level. Manipulate the building systems and coordinate the team as the Operator or navigate the physical dread as a Field Agent.
Behavioral Deduction System: Move beyond binary evidence. Observe how the Conductor reacts to your actual voice and actions deduce its unique, erratic rules.
Environmental Manipulation: Hack into Amenities (power grids, intercoms, and security feeds) to force anomalous frequencies into a higher state.
The ESC Bracer Interface: Experience high-fidelity immersion. All tools project directly onto your wrist, keeping your eyes on the environment where the Conductor is judging you.
High-Stakes Extraction: Identify the threat, suppress its anchors, and seal the Breach. Failure to stabilize before Decoherence peaks causes the sector to be lost in the Static.
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