

A short, slow psychological horror game. You wake up somewhere and a voice tells you what to do. You can listen or not. Nothing jumps out at you. If you want something to shoot, this isn't it. If you've ever felt like your computer knows a little too much about you, it might be.
Overview
A short, slow psychological horror game. You wake up somewhere and a voice tells you what to do. You can listen or not. Nothing jumps out at you. If you want something to shoot, this isn't it. If you've ever felt like your computer knows a little too much about you, it might be.
Description
NOITABIL is a short first-person psychological horror game.
You wake up somewhere you don't remember, and a voice starts telling you what to do. You go from room to room and work out what each one wants from you. You can do what it asks, or not. Either way it gets noted.
There are no monsters and nothing to fight. Nothing jumps out at you. It's slow and it's quiet, and if you want something to shoot, this isn't it.
The game is paying attention, though. It notices how long you stood still. Whether you looked where you were told to look. What you typed when it asked. All of it goes back into the game and shapes the dialogue, the visuals, and what you're able to perceive. The further you go, the less you can trust what you're being shown. At some point you realize it has been figuring you out too.
You're also not the first person to end up here. Someone came before you and left things behind.
It takes about 2-3 hours, and there are three endings depending on how you played. It's best played alone, at night, in one go. Headphones help.
Webcam and microphone are used during play. Recordings stay on your device. Nothing is uploaded, transmitted, or shared. The game is playable without them, but it is built around them.
Don't play in a well-lit room.
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NOITABIL — Official Trailer
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