

Lead a slime colony through a living pixel world. Take direct control of individual creatures, grow new nests, face rival species and guide your colony through a campaign of changing worlds. Explore unfamiliar biomes and fill your illustrated bestiary with discoveries.
Overview
Lead a slime colony through a living pixel world. Take direct control of individual creatures, grow new nests, face rival species and guide your colony through a campaign of changing worlds. Explore unfamiliar biomes and fill your illustrated bestiary with discoveries.
Description
Nest Rivals combines colony simulation with direct control. Take charge of an individual slime while the rest of your colony lives and works around you. Gather food, explore the world, protect your queens and help a small nest grow into a network of competing colonies.

Your colony gathers food, raises new generations and travels between the surface and its underground nests. Collect nectar to earn new founding rights, choose where to establish another nest and keep the growing colony connected and supplied.

The campaign sends your colony through a sequence of handcrafted challenges built from Nest Rivals' simulation systems. Begin with a single Aqua colony, encounter rival species, survive unfamiliar environments and face situations that change the rules of each world.
Some stages introduce new rivals or habitats. Others put an established colony under unusual pressure. Progress reveals more of the world without explaining everything in advance.

Water, heat, darkness, decay and hostile terrain do not affect every species in the same way. What protects one colony can threaten another. Learning where a species thrives – and where its rivals do not – becomes part of surviving the world.

Your slimes act on their own, and rival colonies do too. They gather resources, travel through the world, defend themselves and pursue the needs of their colony while you control just one creature at a time.
Take direct control when it matters: scout ahead, carry supplies, hunt, fight or guide the colony through dangerous territory.

The surface is only half of the colony. Dig underground, connect chambers and entrances, expand existing nests and move between both layers of the world as your colony grows.

Creatures, species and places enter the illustrated Bestiary as you discover them. Its pages preserve what you have learned across different worlds and gradually reveal more about the ecology and history of Nest Rivals.

Day turns to night. Weather changes. Populations rise and fall. Colonies spread, clash and sometimes disappear entirely. The world keeps moving whether you are watching it unfold or taking direct control.



Campaign stages built around different simulation challenges
Colony simulation with direct control of individual slimes
Autonomous inhabitants and competing rival colonies
Multiple species with different environmental needs
Expandable underground nests and new colony foundations
Nectar, founding rights, food transport and reproduction
Procedural worlds with exploration and fog of war
Weather and a day-night cycle that affect survival
An illustrated Bestiary with discoveries that persist across worlds
A hand-crafted pixel world with an ink-and-natural-history-inspired interface
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