

Mio is alive. On Sunday, she's holding her own funeral, and you're invited. Spend one strange weekend with three friends, make choices that shape what Mio remembers about you, and discover why she wants to hear what people will say about her before she's gone.
Overview
Mio is alive. On Sunday, she's holding her own funeral, and you're invited. Spend one strange weekend with three friends, make choices that shape what Mio remembers about you, and discover why she wants to hear what people will say about her before she's gone.
Description
She isn't dead.
On Friday, Mio tells Haruto something ridiculous: she's holding her own funeral at an old temple, and he's coming.
So are Reina and Yuta.
Three people. Three different relationships with Mio. And apparently, three days to prepare for a funeral whose guest of honor is still very much alive.
Mio has rules for Sunday.
Say something true.
It doesn't have to be nice.
Don't interrupt.
And don't leave just because things get uncomfortable.
What begins as one of Mio's strange ideas slowly forces four friends to confront things they've been perfectly capable of avoiding until now.
Why did Mio choose these three people?
Why does Reina barely seem to tolerate her?
Why does Yuta owe Mio more than Haruto realizes?
And why is Mio so determined to hear what they would say about her if she were gone?
My Funeral Is Sunday is a choice-driven visual novel about friendship, resentment, guilt, and the things people leave unsaid when they assume there will always be more time.
Play as Haruto Akiyama and decide how he responds to Mio throughout one strange weekend. Push her for answers or give her space. Challenge her when she crosses a line or let it go. Decide what Haruto is willing to say when it's finally his turn to stand up at her funeral.
Your choices won't decide whether Sunday happens.
They decide what Mio will remember about you.
A focused, complete visual novel centered on one unusual weekend
Choices that shape Haruto's relationship with Mio and how she understands him
Four central characters with conflicting histories, feelings, and reasons for attending
A living funeral where the things left unsaid finally have to be said
Multiple variations of key conversations and the story's personal conclusion
No combat, grinding, or stat management. Just choices, conversations, and consequences
Mio is alive. Her funeral is Sunday.
What are you going to say about her while she's still there to hear it?
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