

A physics-based team party game for up to 12 players in four teams. One player hoists the log overhead while teammates ride on top, and where they stand decides how it tilts. Clear obstacles, ride a rival team's log to throw them off, and get your log and your whole team to the goal first.
Overview
A physics-based team party game for up to 12 players in four teams. One player hoists the log overhead while teammates ride on top, and where they stand decides how it tilts. Clear obstacles, ride a rival team's log to throw them off, and get your log and your whole team to the goal first.
Description
The game supports up to 12 players and up to 4 teams.
We recommend 3 players per team, but teams can have up to 4 players.
(Three teams of four or four teams of three — it's up to you. You can even go solo as a one-person team. The game will run, but clearing it probably won't be easy.)
There's no character customization in the current demo. Enjoy the chaos of not knowing who's who.
The demo includes in-game voice chat, with a range of features including proximity chat.
Three of you carry one log to the flag.
Sounds simple.
The log runs on plain, honest physics. One person walks left, the log tilts left. When three people have three different ideas, the log faithfully reflects all three and goes absolutely nowhere. Start shouting. That's the control scheme.
Moving platforms. Narrow bridges. None of this terrain was designed with three people steering a log in mind.
The log snags, bounces, and rolls away. Every time, your team has to find its rhythm from scratch.
Up to four teams run the same course at once. You can see exactly where the team ahead of you goes down, and you can hear the footsteps of the one behind.
First team to the flag wins. That's the whole game.
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