

Interactive political fiction strategy game: govern a country in crisis through Yes or No choices; developed largely with AI assistance. Press, elections, multiple endings.
Overview
Interactive political fiction strategy game: govern a country in crisis through Yes or No choices; developed largely with AI assistance. Press, elections, multiple endings.
Description
Mandat is an interactive political fiction game in which you govern a country in crisis. Each semester, policy dossiers land on your desk economy, state, energy, justice, immigration, schools and you decide. Yes or No. No undo button.
Between decisions, the press reacts, your advisor warns you, and headlines set the tone. The street, parliament, and public accounts rarely forgive improvisation for long.
Mandat is not a spreadsheet: it is political storytelling through choices dense, sometimes dark, sometimes ironic. The game takes a clear authorial stance and speaks to players who want to weigh the consequences of policy.
Work of fiction: characters, media, and institutions are fictional. This is not political advice and does not encourage violence.
Languages: French and English.
Note: this game was developed largely with the help of AI tools (writing, visuals, production). The vision and design choices remain the author's own.
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