

A world that only exists where you look. Explore a dreamlike land that manifests around you as you walk, gather crystals to relight forgotten checkpoints, and escape the creature that hunts you through the light.
Overview
A world that only exists where you look. Explore a dreamlike land that manifests around you as you walk, gather crystals to relight forgotten checkpoints, and escape the creature that hunts you through the light.
Description
Maeli Keus is a third-person exploration game set in a dreamlike world that exists only where you look. At first there is nothing — no ground, no trees, no horizon. As you move, the land manifests ahead of you, and the path you have already walked stays lit behind you like a trail.
There is no map, no compass, no marker pointing the way. You wander, you get lost, and you discover the world one step at a time.
A world revealed around you — terrain and scenery grow into existence as you approach, leaving a persistent trail of everything you have crossed.
Explore at your own pace — no maps, no quest markers, just quiet and deliberate wandering.
Collect and restore — gather the crystals scattered across each biome and carry them to ruined checkpoints to light them up and open the way forward.
Hide from the hunter — a creature hunts you through the light. Step into a tree's shadow and hold still, and it will lose you, as if you never existed.
A stylized, hand-crafted look — toon shading, outlines, and a surreal atmosphere, built solo in Godot 4.
Wishlist now to follow the journey.
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Maeli Keus Teaser 1
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