

Lustle is a small RTS game featuring economy building, combat, unique factions, procedural maps, and a cheerful pixel art style. In the game, you can play as factions such as bees, termites and in future other insect-based nations!
Overview
Lustle is a small RTS game featuring economy building, combat, unique factions, procedural maps, and a cheerful pixel art style. In the game, you can play as factions such as bees, termites and in future other insect-based nations!
Description
Lustle is a small RTS game created by a relatively young solo indie game developer (me). The game revolves around two game modes: Wave Survival (solo / co-op) and PvP (1 vs 1 battles) on a procedurally generated maps, all presented in a cheerful pixel art style.
For now, there are two factions in the game:
Bees are a more aggressive, army-based faction focused on developing new technologies like electricity and creating long-range units.
Termites are more focused on base building, and their gameplay is closer to tower defense. The termites economy is based on transporting materials to the base using roads.
The game has procedurally generated maps with different biomes and a map editor where you can let your imagination run wild.
The game is in an early stage of development, and it's very possible that my vision for it will evolve over time.
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