

Bring your best weapon, this is a massive, ancient structure designed for one purpose: trapping the unwary. This isn't just a maze; it's a living entity, and you are its prey in this action/adventure game !
Overview
Bring your best weapon, this is a massive, ancient structure designed for one purpose: trapping the unwary. This isn't just a maze; it's a living entity, and you are its prey in this action/adventure game !
Description
The Premise:
You are the Prey, an unwilling participant trapped within a massive, ancient labyrinth. Its singular purpose hunts you. This is an Action/Adventure FPS focused on shooting ennemies, suspense, and survival.
The primary objective is straightforward, but the means are complex: Find the single, elusive exit and escape The Labyrinth.
A. Mastery and Insight (Non-Numeric Progression)
Effect: Unlocks new Tactical Insights on the HUD (e.g., "The Stone-Walkers are deaf to non-metallic sounds," "This floor tile always collapses after two steps"). This allows for non-combat bypasses.
Weapon Familiarity: Simply using your "best weapon" over time doesn't increase its damage. Instead, it improves the Character's Handling of it.
The core gameplay loop is built around the terror of running out of resources while being stalked by an environment that actively opposes you.
A. The "Every Bullet Counts" System
Resource Scarcity: Ammunition is incredibly scarce. A standard engagement might cost 5-10 bullets, but you might only find 2-3 in the entire next room.
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Lost Quest
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