

Choose three adjacent cards from five in this turn-based kung-fu roguelike deckbuilder. Fit card costs to slot limits, set up combos, and keep two cards for the next turn. Your chosen cards resolve automatically as you face alien fighters.
Overview
Choose three adjacent cards from five in this turn-based kung-fu roguelike deckbuilder. Fit card costs to slot limits, set up combos, and keep two cards for the next turn. Your chosen cards resolve automatically as you face alien fighters.
Description
Kung-Fu Space Fighters is a turn-based roguelike deckbuilder where martial artists face alien opponents in a pixel-art tournament. Build your deck of techniques and decide which three moves to attempt each turn, even when the fighter across from you is a boxing octopus.
Your row holds five face-up cards. Choose three adjacent cards without changing their order. The selected cards resolve automatically from left to right, then the enemy takes its turn.
The two cards you leave behind stay in their original positions. New cards fill the gaps, so your choice also shapes the next turn.
The three action slots have base limits of 1, 2, and 3. The basic rule is simple: a card activates if its current cost is no higher than its slot's current limit. An over-cost card fails to activate.
A perfect combo requires values of exactly 1, 2, and 3 in order, with all three cards successfully activating. A 1–1–2 sequence can still play in all three slots, but it won't trigger that combo.
Improve your deck as the run unfolds. Combine techniques, artifacts, and potions to support your approach, then open technique packs between runs to expand your card pool.
Turn-based card battles with a three-from-five choice
Cards held in place to help plan later turns
Slot limits and exact 1–2–3 combos
Deckbuilding, artifacts, potions, and technique packs
Pixel-art martial artists and alien opponents
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