

Classic tower defense meets roguelite: pick your elements, choose from 168 towers and merge them into stronger ones. Every tower is a wall: lure enemies onto the longest path, shape your build with power-up cards, gear and runes, and grow stronger with every run.
Overview
Classic tower defense meets roguelite: pick your elements, choose from 168 towers and merge them into stronger ones. Every tower is a wall: lure enemies onto the longest path, shape your build with power-up cards, gear and runes, and grow stronger with every run.
Description
Classic tower defense meets roguelite. Build a new tower arsenal every run from elements and power-up cards. Your towers are more than weapons: they are the walls of your maze, and you decide the path your enemies have to take. Journey TD combines the depth of classic element tower defense games with modern roguelite progression. Every run is different but your progress stays.

Every tower is a little creature with its own look, its own animations and abilities. Finding your favorites is half the fun.

There is no fixed path: enemies always take the shortest route, and every tower and every stone you build is a wall. Send them the long way around.

Fire burns, ice freezes, storm jumps from enemy to enemy, poison slowly wears them down and darkness … well, you'll see. Discover their combos, and maybe one day you'll stumble upon the sixth.

Every run offers you new towers to choose from, and if you don't like the offer, just reroll. Defeated enemies fill your draft bar once it's full, you pick one of five power-up cards. And three identical towers merge into a stronger one.

150 waves, 300 waves or endless – from Normal to Apocalypse. Every tier brings tougher enemies, but also more points and better loot. And somewhere on the way to the top, a brand-new map is waiting.

At fixed waves, your towers enter the arena for a damage check – first against a boss, then against an entire horde. The harder you hit, the better the chest.

Your little builder walks over and builds every tower by hand and grows with you. Gear up your builder with loot, spend points across three skill trees and pick skins from stylish to utterly ridiculous.

Hunt 27 extremely rare power runes, awaken 6 god towers, fill your card album with 168 tower cards and earn more than 300 achievements.

Compete with the whole world in every mode and on every difficulty. During a run, a ghost shows you wave by wave how you stack up against your best run and your friends.

And much more <3
A Relic Keeper with artifacts, a travelling black market, potions for your towers, a compendium that explains everything … and a few surprises I'm not going to reveal just yet.
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