

ItLivesInTheWoods is a first-person psychological horror set in the forests of Canada. You are Ibrahim, a father who has recently lost his daughter whilst on a hiking trip in the forest last winter. You hope to find out what happened to your daughter and whether you can reunite with her.
Overview
ItLivesInTheWoods is a first-person psychological horror set in the forests of Canada. You are Ibrahim, a father who has recently lost his daughter whilst on a hiking trip in the forest last winter. You hope to find out what happened to your daughter and whether you can reunite with her.
Description
NOTE: The game focuses on exploration and builds tension slowly to create a deeper and more meaningful experience. Its story is unveiled through surreal cinematic imaging.

presents...
How far will you go to reunite with your lost daughter?
ItLivesInTheWoods is a first-person psychological horror game set in Canada in modern times.
Plot
You will experience a linear story that has multiple endings, with mystery and twists.
Everything was well before your daughter, Sarah, mysteriously disappeared in the forest during a hiking trip a month ago. You don't know what happened to your daughter or if she is still alive. You only know you want her back safely in your arms again.
The deeper you go into the forest, the more you will question what is real and what is not.
Environment
The game is developed with a sense of hyper-realism to create a visually stunning and memorable experience powered by Unreal Engine 5.
You will explore a rich procedurally generated forest where the more you explore, the more you will unearth the reality of your daughter. However, in doing so will also introduce you to certain evil, of which you must overcome to reunite with your daughter. Some things you encounter will seem surreal, and may actually be so.
Can you trust your eyes?
Gameplay
You will uncover minor puzzles and cues of which you must complete to understand your surroundings and progress in the game. Objects in the game are inspectable and/or interactable, where some will enrich the story with new information or backstory, and some will simulate the environment for realism.
Perhaps you will be face-to-face with an evil which will test your survival skills until either you are defeated or it.
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(This game has not used Generative Artificial Intelligence at any point in it's production, be it artwork or code).
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