
Simple on the surface, but complex deep below, It Pays To Be A Winner is a 1v1 turn-based strategy game that pits players brain against brain across a square-tile landscape. It's kind of like chess, but not at all.
Overview
Simple on the surface, but complex deep below, It Pays To Be A Winner is a 1v1 turn-based strategy game that pits players brain against brain across a square-tile landscape. It's kind of like chess, but not at all.
Description
As a proud member of the Yang Gang, one dollar of every purchase will be donated to his campaign.
If you would like to learn more about Presidential Candidate Andrew Yang and his campaign, please go to his website where you can sign up to win the Freedom Dividend and learn about his policies:
After giving away some free copies of the game and getting feedback, the first update has been published!
Artillery Platforms do 20 damage, used to be 25
APCs cost 30, used to be 20
Added a UI element to show that the game is waiting for an opponent to continue
End Turn button only appears when it's your turn
units/buildings can't do anything on the first turn of their life
Added a deselect button, you can still deselct by clicking on an empty tile, but this is clearer and will help you avoid accidentally firing on friendly units/buildings/etc.
Added a destroy button that destroys the unit/building currently selected, could be useful for getting rid of old buildings that are in the way of your units/new buildings
If you're interested in helping define the future of this game, want a free copy to try out, or just want to find someone to play, join the discord:
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